Kyronix
About
- Username
- Kyronix
- Joined
- Visits
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- Member, Active UO Account, Dev
- Posts
- 1,235
Comments
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Thanks everyone for the great feedback so far! Couple of things I'd like to mention as we continue the conversation, also disclaimer that none of this is set in stone so if things change down the line - take nothing I say here as firm! From a user…
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The disappearing bench issue will be resolved in the next TC1 update. Other changes will be part of a QoL update in a future publish - thanks for the suggestion!
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Cjcaine1 said: Kyronix said: That’s correct - all you need to do is drop cargo in the gold barrel it’ll log the info for us to set reward prices - thanks for your participation! Realy low motivation to perform that test for players.…
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That’s correct - all you need to do is drop cargo in the gold barrel it’ll log the info for us to set reward prices - thanks for your participation!
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Violet said: I'm afraid I'm speechless right now. (which for me is unheard of) I don't even know what to say. I'm still processing it. Unhelpful, I know. Maybe you can clarify some things for me so I can take that into consideration with my…
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Which shard are you experiencing the issue on?
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These are on the radar for this year's series of publishes - which exact one I couldn't tell you yet.
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ZekeTerra said: Did 2 more Beacons tonight. Ship got scuttled twice on each one. The cannons didn't damage the Lighthouse on the 2nd one. Only got 2 drops (both from Orcs) on the 2nd one. The battles took quite a while with 3 of us runnin…
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Garth_Grey said: I have the same mouse I've always used. In order to speed the ship up to fast speed you move the cursor of course farther away, now when I do this, the ship is more prone to turning instead of moving in that direction with t…
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@Lord_Bytor - once Rising Tide goes live all ammo will essentially become "heavy" - despite what it used to be. Even if you craft a bunch of light munitions over the next couple weeks once the publish goes WW the system will drop all the tags and t…
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Garth_Grey said: @ kyronix You've changed the way ships move for players in this first update, at least as far as the EC is concerned. I used to be able to drive my ship at an angle, but now it simply turns the ship either left or right, …
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It is something we can look into for a future publish
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@Bleak is on the case!
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I agree, plans to adjust the quality of the cargo are in the works! the lighthouse takes damage from magic and ranged weapons too!
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Victim_Of_Siege said: Has anyone else had a beacon blow up just as you were getting into position to start blasting it? sometimes recording software would be nice. There is a timer for plunderbeacons to expire, as is the case with all NPC…
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Thanks for the reports! Will look into the issues regarding the random water mobs. All the loot you get from the beacon (cargo) will go directly into your pack as a result of killing the mobs (which includes the beacon itself). I'd have to double…
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Khyro said: Update on my permanently scuttled boat: A Pirate Ship spawned near me, so I slapped on some Emergency Repairs to go out in a blaze of glory. Once I got next to the ship, I unleashed my broadsides onto the pirate ship and suddenly …
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@Victim_Of_Siege You get a pack drop like Treasures of Halloween from the Plunderbeacon crew, mobs, and nearby spawn. The cannons should stop firing if the crew is dead - has anyone else seen this not be the case? are you saying you can get on th…
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LilyGrace said: In Tokuno, found the crew for a beacon standing in the water with no graphic for the beacon. Using a bow, I keep getting the message "War On Target Blocked" when trying to engage Merchant Ship crew. Shipmate is able to engage…
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Garth_Grey said: Great, will you also be leaving in that merchant ships now fire on players for no reason, and scuttle our ships faster than we can scuttle theirs ? Need more information to determine what was going if they fired upon you…
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Garth_Grey said: Ok so I like the quest items, only turned them into your box as asked, what I don't like is, Tokuno Merchant ship, which was engaged with other monsters at the time, totally scuttled my ship faster than I scutted theirs. Plea…
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Great! Thank you!
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ZekeTerra said: Just patched and got a new Repair Bench from the stone. The bench now repairs the item, and it now repairs the items from the paperdoll, but when I closed the bench it poofed again. @ Kyronix please take a look. Thanks N…
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After considering the change, I don't foresee changing any of the crafting schools to which the materials belong.
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MissE said: My feedback # You should be able to load the bench by dropping the repair deeds onto it like you can with the other 'crafting benches', reason being is that you can then use the organiser agent in the EC to load the deeds in with…
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Outside of the scope of the current Pub but could be a means for some exciting content in future pubs!
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There is no longer any option to "assist" in the process. The original intent was to speed up the firing process based on the number of individuals working on the cannon, but it wasn't every fully implemented and since we've streamlined the process…
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As for cannon damage, per the notes: "Note: These changes are still in active development for balance based on damage and the amount of resources required compared to the reward for engaging in ship content, as well as damage output. Be sure to vi…
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foamy said: The 3 major problems why High Seas never reached the enormous potential it has are, the crafting of items required was cumbersome and cost more to craft [ or buy ] than any reward for success. But by far THE most annoying is the h…
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Victim_Of_Siege said: looking at the tailoring menu, it takes 0 tailoring to make the powder charges at 100% success, if you want to add tailoring as a requirement on it, please make it less than 20 so JOAT on humans covers it. 20 pts on an e…