ForeverFun
About
- Username
- ForeverFun
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- Member, Active UO Account
- Posts
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Comments
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McDougle said: 2. No way for a mage to leech mana perhaps an adjustment to the mastery scaling off real skill level. Not true. Somebody else alludes to the solution in this thread. On the other hand, a mage should also be able to leec…
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For starters, the UO server probably shouldn't be sending all these animation updates to clients when there are so many entities present in a small area. There's a point where I don't care about seeing the animations/etc of 20+ people spamming grea…
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On the intent to try and boost SDI for mages, there are two other approaches beyond the "talisman" debate: Introduce a new set of more targeted lesser slayer books. Balron is an example.Introduce new artifacts with SDI. The unused skirt and shirt…
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PlayerSkillFTW said: Btw, Slayer Spellbooks apply to Mysticism's "Nether Cyclone" AoE spell, and it doesn't split damage between targets, it deals full damage to all. It just deals Chaos damage though, so you have no idea what Resist i…
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I've been in the middle of an active champ spawn, and then lost internet connection, and subsequently lost internet connectivity for a week. So, in the likely event the player and their pet die, would be a shame to lose the pet in this situation, e…
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popps said: Since we are talking about Spellcasters vs. Warriors, I would like to know, why on earth, while Warriors CAN have their Refinements to adjust their non-medable armor, Spellcasters, instead, cannot equally have "their " Refinements…
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The targeting bugs surely affect New Legacy as well.
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Would be good to see the list of bugs that will be fixed, and timeframe. Would also be good to see the list of bugs that won't be fixed.
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A more advanced "nearest target" needs to be introduced. One that takes arguments, like maximum distance, target type, etc. e.g. you should be able to effectively say nearest target within 10 tiles, 8 tiles, 1 tile, etc.
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Use the female version that's in EC. Also, fix the male version in EC - use the male priest graphic from Tokuno.
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Yes, chain lightning, meteor swarm, etc should not water down the damage based on the number of targets. Some other area effect spells don't appear to water down damage based on number of affected targets (firefield, wildfire, etc). One could argu…
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Yes, please remove these caps, as players would still have far less stamina/mana/etc than monsters or pets. Please remove it for all the stats, stamina, mana, etc. Looking forward to reaching 270+ stamina and mana someday!
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Strange that while paralyzed a character has sufficient fine motor control to manipulate/consume a potion. It's not clear whether the developers want to make any changes here, so perhaps there is no more commentary needed in this thread? On the ot…
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It's strange that you're paralyzed, yet able to somehow reach into your backpack and activate/open a box? That doesn't seem like you're really paralyzed. You can't swing a weapon, but you have even more fine motor control to manipulate a box? hmm…
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There can be two branches in the road, both running at the same time: New Legacy shard, where power creep is reversed.Production shards, where creep continues over time.The player can choose which to play. Humans evolve over time, so there is natur…
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Yoshi, can you ask about this at the next meet and greet? (that is, the explicit action to cancel an in process spell). Also, a related topic is the inconsistent handling of invalid targets with spell targeting. You should always just get to re…
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If a talisman allowed overcapping beyond 100 when creating deeds/repairing, that seems like an already existing item, and could apply to any crafting skill. Crafting needs some love, already at least a couple of threads on this
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Maybe there is a max number of drops per spawn, and that limit was exhausted? The new system is greatly improved vs. old, the number of possible participation drops seems much higher.
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Fearless said: ForeverFun said: Strange such things warranted a hotfix. Just bring new dyes into the picture, either as reward claim items, a vet reward tub, or both. Wouldn't that create more problems than it solves. WF drops sudd…
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Strange such things warranted a hotfix. Just bring new dyes into the picture, either as reward claim items, a vet reward tub, or both.
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Cinderella said: Also I heard that there are words when you get a drop from the spawn other than what I see here. I forget what words the CC user told me that it gives them. (I do use Pinco's UI & when Mesanna wrote a message on Sonoma …
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All the other belts I tried you can use the clothing bless deed.
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Cannot enhance it with golden ingots either, that's too bad, could have been another use for the forged metal tool!
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A barding deed that could be applied to any gargoyle wing armor for damage reduction would be good. However, perhaps the negative should be slowed flight speed.
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The dyes associated with the event drop should indeed be a reward during the event. A dye tub with these event hues would be a good new vet reward too. Seems strange that anything related to using scissors or cutting cloth is something the client …
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Blacksmith Gloves of Mining can be enhanced, so it may well be a problem with the tinkering nature of the glasses.
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Would be great to see the list of upcoming bugfixes all up.
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The (possible) bug is specific to enhancing. Better to have 140 luck total vs. 100 luck. Piece is already imbued with 100 luck. My guess is the +X cartography bonus is being treated like a material bonus (bane, spined, golden, etc), so prevent enha…
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Khyro said: The "anti-stuck" teleporting mechanic has been a lag generator since its original inception with city invasions. Feedback on the feature was requested by Kyronix, but not many bothered to test it: https://forum.uo.com/discussion…
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Yoshi said: "just a query, anyone gotten any bone legs of the cult? reason i ask is, i am missing them, and i thought nothing of it, but then i saw in general chat, someone else is also buying them...hmm" Yes, are you buying? Have one w…