ForeverFun
About
- Username
- ForeverFun
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Mariah said: ForeverFun said: I've read the "General Discussions" may get more reading attention from the developer(s), however? That is a fallacy perpetuated by the cynical belief of certain poster/s. It has no basis in fact. …
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Had a chance to use this during the luck statue hour today, one change below, to allow the debuff icon to keep appearing (otherwise, it may only appear once if you're only doing eggs). if ( SystemData.TextID == 1061914 ) then -- * You push th…
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Yoshi, as I alluded to in the post in the PVP section, there are other cases where the EC handles targeting/cursors in an optimal way. For instance, if you double click an axe, you can then cast a direct spell (against current, stored, etc, or a sp…
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If it's 1 vs. many PVP, this won't make the "1" invulnerable. If it's 1:1 PVP, there's a claim that nobody is using CC anyway, and both parties are theoretically on equal footing. If Yoshi offered a bounty of 1P for a way to do this in CC, perhaps …
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PM me details on time options to pickup the 100M gold, 18 april sometime on Atlantic may work.
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Yoshi said: "if i have time to switch to dragon slayer, grab pet bar, cast a level 7 spell, system should have enough time to load that it is dragon..." "should" being the likely operative word. I've posted other easily reproduced cases …
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In EC, it's pretty straightforward: drag a cure pot to a hotbar slotright click the hotbar slot, and select target->self (instead of cursor).assign a macro key to the hotbar slotcast greater heal (cursor version, e.g. from spellbook)wait for cur…
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Sounds like an ordering problem, e.g. pet should take on it's normal damage receiving characteristics before the pet is shown as fully dismounted. Perhaps a better change is to allow pets to be damaged while mounted. In that case, the slayer damag…
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Post a video from the other player perspective. What you've posted is cryptic at best. No timestamps, etc.
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We don't see a video of what's happening from the other player POV. They seem to be running a box around a player, which implies they are staying in casting range, and likely "cooperating". For all we know, the person is using EC, and they are usi…
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loop, are you doing this as part of a macro or other operations that's being triggered? Usually you'll want to keep all operations around pet operations and targeting in a single macro. So you'd end up with a macro that looks something like this: A…
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Grimbeard said: Yes lets use the zero resistance necklace to go with our zero resistance earrings Grimbeard, perhaps you want to add constructive comments to threads like these: https://forum.uo.com/discussion/comment/80745/#Comm…
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A good number of posts/responses in these forums pose questions/remarks that are unlikely to be answered, or the answer doesn't even matter. So why pollute the threads and reduce the chance of the issue being noticed / forward progress being made? …
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If you're trying to get to max luck for the rabbit/egg collecting, consider these options instead: Use the "Lucky Necklace" (200 luck).Buy a race change token and switch to human/elf, use human/elf gear.Create a new throw-away character, that's hum…
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Grimbeard said: also mage armor seems impossible to add. So you tried handing the amulet to a mage guildmaster after selecting it to add mage armor? It counts as a mod, so you need to have an imbue slot free. You can test it ju…
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Explanation #3, TimSt didn't test using a forged tool. I suspect it also doesn't get 40 luck added, as crafting an gargish amulet with gold ingots yields the below, which lacks 40 luck. Grimbeard, feel free to burn a forged metal tool charge to co…
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Note the post I linked to is the gargish stone amulet. The blacksmith amulet I didn't test. possible explanations: The limitation was fixed.The limitation is specific to the stone amulet, and not the metal amulet. That's more justification to fix …
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You can add mage armor at the mage guildmaster. watch out for this limitation: https://forum.uo.com/discussion/11294/enhancing-gargish-stone-amulets-is-a-no-op
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It's called building on an idea. Rather than poo-poo'ing and nay saying, people should add constructive comments. Just a guess on my part - but re-enabling events is probably more straightforward than trying to take some subset of the event (just …
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Treasures of Tokuno being enabled periodically, at random date ranges, seems fine. That's another way to get the 300 luck mempo, flutes of renewal, dyes, and other goodies. Even if people don't like Tokuno, participation would be optional, so litt…
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Kyronix said: ForeverFun said: Kyronix said: We could explore making it a requirement that one must engage/participate in the champ fight in these types of champ spawns in order to actually receive your participation rewards you…
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Kyronix said: We could explore making it a requirement that one must engage/participate in the champ fight in these types of champ spawns in order to actually receive your participation rewards you’ve qualified for - so this way you can’t col…
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All of the past events should rotate on, at random times throughout the year. I'm looking at you - town invasions cryer. Add automation for placing the turn-in NPCs, since these seem to need manual placement today? Thank you!
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After the boss dies, a bunch of vorpal bunnies should be "summoned" - a source of more eggs. As it is now, the reward vs. time investment at the champ, for eggs, isn't the way to go. If the champ respawn timer were reduced from 30 minutes to 5 mi…
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The EC scavenger does consistently break and get into the state you describe if you're scavenging/looting items/a corpse that gets deleted during the scavenge operation. (e.g. a corpse that gets deleted after it goes public). The range checking on…
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Less grind / time spent is a huge improvement. It may have taken 45 minutes in Hythloth to get enough points for a wand/lantern drop, but if bunnies allow that to be done in half that time, that's great. if the rewards are cheap and bountiful for …
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here google search to find that: filter ec earthquake site:forum.uo.com that's as close as you can get currently, but there should be a way to turn off just EQ.
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If you don't believe my quoted 1-3m per drop numbers, you can find (research) 10+ threads on this forum, where other people posted values of 1m per drop. Trying to help you and others out, no need to post random numbers. Likewise, if you don't be…
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Oreogl said: ForeverFun said: AFAIK, the wand and lantern settled at a price of 10 drops each. Most people I know who picked those did it for transmog purposes - in fact, I think some feedback here led to the creation of those items. …
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AFAIK, the wand and lantern settled at a price of 10 drops each. Most people I know who picked those did it for transmog purposes - in fact, I think some feedback here led to the creation of those items. Those two items may have started at 25, but…