Estel_Randir
About
- Username
- Estel_Randir
- Joined
- Visits
- 288
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 189
Comments
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Just make the spawn fairly uniform over the entire dungeon like all the other dungeons and make the respawn pretty fast. That way the bots cannot monopolize the spawn and there will be plenty for people to fight over in all areas. If people can get …
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Spawn rate is really slow in prime time on a mid sized server. Lvl 1 north section had plenty of mobs this afternoon, now very few. Center section is even slow when several players show up. Second floor is full spawn but so many bad paragons on the …
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On a final note. In the CC you cannot hold down a target macro (to spam it) with AI included and hit the next mob that spawns with AI every time because it is a toggle. When I say every time, I am referring to back to back to back instant spawns wit…
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@Kyronix. The point to the developers (in case it got lost in sidetracks) is a large portion of players are sick of trying to compete for drops in rather limited spawn areas versus single players who are running 3-5 accounts - a large portion of who…
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Arroth_Thaiel said: @ Estel_Randir Take them somewhere they should not be, then hide and log in/out to break the auto-follow. Sadly it was Destard 3rd floor where there is nowhere to take them especially when 20+ of us are there mass kill…
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Say what you will about drop rate remaining the same after the spawn change, but I think it really sucks now in comparison to at the beginning of the event. The first night I played, I got 18 drops on my spellcaster in about a 1.5 hrs in an AoE grou…
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McDougle said: Estel_Randir said: On my primary "all purpose bow", I run velocity & hit lightning. At max distance, velocity for me can hit (depending on the mob) between 9-18. If you do not normally fight near max distance, it is …
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On my primary "all purpose bow", I run velocity & hit lightning. At max distance, velocity for me can hit (depending on the mob) between 9-18. If you do not normally fight near max distance, it is a waste of a property.
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I backup both my userdata and my UOAssist folder at least 3 times a year. I have lost both due to bugs multiple times.
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I well remember the "hey day" of resource scripting in UO. I remember the copycat scripting houses with the secure boxes on the front steps with hundreds of thousands of resource weight. I still was able to compete and get 75% of the resources I wan…
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Pawain said: Estel_Randir said: The way the invasions currently work in regards to the spell books is simply broken. I have over 150 invasion spell books. That does not seem broken to me. Atlantic has plenty on VS. Arguing with t…
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A simpler solution (and better imo) is just make the spell books random drops on any mob of any class with a weighted %. The higher the fame/rand of the mob the higher the chance. I am not talking about massive differences between a grunt and a gene…
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McDougle said: The ability to just not see players ships is all that's needed but definitely toggle switch cuz i care a lot in fel.. Yes, filters would be nice.
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Drago said: Earrings do not incur alot of damage. I have yukio earrings since march on my tamer and never take them off, ever and have trained atleast 4 pets since. I've only repaired them once. They'll last forever if you repair em at the…
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Pawain said: Estel_Randir said: I have no idea where you got that particular statement from. I am asking for references. We have item properties tags for a reason - so people know what they are buying / acquiring. They should be put on…
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I have no idea where you got that particular statement from. I am asking for references. We have item properties tags for a reason - so people know what they are buying / acquiring. They should be put on these rewards and not assumed that people kno…
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It is not as powerful as it used to be. It used to help tremendously with magical poison. Over the years its effect on magical poison has been severely reduced. But for all the other reasons (paralyze, mana vampire/leech. curses) it is very useful w…
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I almost always play a toe to toe melee. I have several melee characters that I normally use for these events. Just for the heck of it, I tried my mystic/mage/weaver (no taming) for about a week in the ice dungeon event. It was not enjoyable at all.…
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Yes, at least a couple of weeks between please.
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UO is the only mmo I have played in 30 yrs that has such a low hp base with such limited ways increase it. I would like to see more slots with 5-10 hp on them. Also the addition of hp combined on the same slot with other useful stats. I recently rev…
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Pawain said: Estel_Randir said: You really want to fight paragon (enhanced versions) greater dragons or ancient wyrms? YES! You are sick, seek help - lol.
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You really want to fight paragon (enhanced versions) greater dragons or ancient wurms? I say no =p.
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TimSt said: They got nerfed just like reapers. Reapers used to be magic casters that you wanted to avoid. Now you can practically stand right next to one without worry. I think that maybe a bug. I will not place a house in an area that h…
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dvvid said: I don’t remember them ever being any different. Reapers, yes, but corpsers always seemed to be the same. How were they different before in uo? I said, they are weak in UO compared to the original Ultima games. They also were foun…
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True, but the higher level event paragons also do more stamina damage than is expected.
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The VS really needs to be like other more modern MMO auction houses with the drop down filters, categories, etc. I can search with very specific text terms (such as the exact name of the item) & the *the search is too vague* message comes up. Th…
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I recently updated my garg imbuer's suit. It was difficult to find the exact native gargoyle pieces I wanted. After much frustration, I basically bought all human normal plate & altered them. It is a complete joke that basically only normal plat…
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In the days before chivalry or runebooks, you were forced to have enough magery in your template to get around or be forced to walk everywhere all the time. Chivalry with sacred journey uncoupled melees from magery & created an entire new branch…
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Weapon rack: A *weapons rack* would be a house add-on container. You guys keep your characters weapons at your house? The only weapons I keep at my house are those prepared for imbuing. I.E. 100% fire, energy, etc. Each one of my characters has thei…
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We have asked countless times since they gave us jewelry boxes for added functionality to make them worth using. The devs have point blank told us it is not a priority but is on the *list*. In the meantime, we will get a tabletop to go with the legs…