KoD

About

Username
KoD
Joined
Visits
18
Last Active
Roles
Member, Active UO Account
Posts
14
Primary Shard
Atlantic

Comments

  • I disagree with everything you wrote Ezikel. Except the murderers town buff. Doing extra nerfs to melee dexers is crazy. Splintering is nerfed already. The only thing a melee dexer can do is hit with bokutos and no dachi and most of the cases a mag…
  • how can you ask for more template limitations? The game is so levelled now that it’s almost impossible to kill one another 1vs1 vs good players. VVV revamp yes I agree, a blood dungeon buff for reds would be good. we DON’t need nerfes anymore, we …
  • You will do this evasion nerf...everyone will run spellweaving mastery with the mana shield up... Mages, Necros or Mystics will be fine... instead dexers will be even weaker... I think it's not a correct change. Evasion nerf should not apply if you …
  • I think this evasion nerf should hit if you have magery or mystic or necromancy on the template... I think a melee dexer is already weak enough nowadays. It's impossible to kill someone 1vs1 fast when they are on mount. Splinter disarm doesn't work …
  • Cetric + 5 dciis nothing with 0 parry.  Without parrying is not possible to pvp nowadays vs players who know what they are doing. Nerfing splinter again is a bad idea. Dismounts you say cetric? It’s already super hard to dismount with a no dachi o…
  • Tail said: Why do I keep seeing post after post of people complaining that dexxers have it hard and in the same sentence says parry don't need nurfed. WTF? Parry IS the reason Dexxers have it hard...lol. Splintering is way OP, at least take o…
  • Last time I played my one tiler it took me 10 minutes to kill one mage 1vs1... and he was on foot for like 6 minutes but with parry, I always missed and he had no ninja. Without splintering it will be pointless to 1vs1. Everyone will be with 120 nin…
  • Optimus said: Splintering is a powerful mod, but it is available to everybody, and is commonplace in PvP, integral even, at this point. Not just to dexers, many mage templates are reliant on it to get kills as well, as all anybody with a brai…
  • I pvp since 21 years on this game... disarm splinter was annoying. Nothing else is. The problem is that nowadays it’s necessary to have parrying to pvp in group fights. melee dexers without splintering will be totally useless and even with splinter…
  • I think splintering should NOT be changed at all. The only OP issue was the disarm splinters and they have been solved long ago. The game is well balanced, only the pies were a little bit of an issue.  I think the devs should focus of creating div…
  • Did you ever play lately a melee dexer? I am sure you did not. Use some logic. No splinter ok? you disarm someone, he runs till he can rearm, so u deal no more dmg to him. you hit with armour ignores, he will just move till he heals and so on th…
  • Corpse said: So this is some stuff of the top of my head I would like to see.  1. fix Deadly poison- Cure potions should guarantee cure after 5 potions. 2.fix Evasion- Evasion should be based on parry chance and should not give the huge bonu…
  • cobb said: I would just like to know whose bright idea was it to nerf melee dexers, because they will be hit the hardest with this publish.  In most pvp discussions there is always somebody mentioning the fact that melee is underpowered. NOBO…
  • I pvp since 1997.... and the pvp is very well balanced nowadays. Even too much. 1vs1 is hard to kill people that before I could demolish within 30 seconds. Why? Because of all the uber armour and assets the game offers ( pies, refined suits, eaters …