Grace

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Username
Grace
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Member, Active UO Account
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144
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Atlantic

Comments

  • Eggsplosion the osi is my guess. 
  • A fishing pole that is also a light source with some mods would sure be neat for a new reward.
  • keven2002 said: I'd agree with you that another skill should be added to that list counting towards mana reduction. If anything I'd say healing or anatomy instead of Chiv (I think Chiv is technically a magic) so that a true warrior would get …
  • Pawain thank you for sharing your opinions.  So you think that a 6 x 120 wep/tact/anat/heal/resist/parry character is so powerful already that they simply do not need the extra mana reduction.  Very well could be. Here I thought that Samps (and th…
  • Thank you for the response and a lot of what you said makes sense.  People long have asked for Chivalry to count towards the mana reduction. If they did that I would take 60 Chivalry for the mana reduction and sacred journey and would not of felt t…
  • If one has a Macer or a Fencer that wants to use the whip as described above it would still be the same issue.  An Archer does not use a shield so Bushido can only help an Archer. Weapon/Shield warriors are rare in the wild because of Bushido domina…
  • Thank you both for input.  I had posted the template above which is outfitted to use a shield, thus do not want bushido, and the mods that come with it. Thought a small boost to pure warriors have been requested on these forums before.  What is the…
  • Very great idea Norry!  1-3 mods on the footwear with scaling intensity. Maybe leave the best ones for pre loot from sos chests? The very best for pre loot from the white chests?  
  • I prefer the idea of a +skill crafting item staying as bod rewards just like the cooking Apron does for 100 cap. Hopefully they add tinkering, carpentry, bowcraft/fletching Aprons in the future. Gatherers have rewards from the Huntmaster's Challeng…
  • I believe they can be made without a recipe. They made a mistake and never fixed it to stop the recipe from dropping.
  • How about power scrolls for inscription to 120 so that an inscription mastery could be introduced. Many ideas out there am sure for inscription mastery bonuses.  Initial thoughts are: Keep innate summons buff Have mind blast damage also scale to i…
  • About the not wanting to deal with a dead swampy part of this thread.  Would be great to give pure warriors a bonus by letting them resurrect their own pet, but not allow it to heal or cure a live pet. Anatomy/Healing would work just like Animal Lo…
  • Assuming the pet is Bonded, let it die and rez it and see if it resets the stamina?
  • Pawain, do you know if one can also get the pages the spawn drops just by healing others?
  • How about moving the spellweaving circle to a new bank the first of each month.  It will get people to visit towns they don't see often.  
  • Would it not be great to have a five slot pet that you can not ride, but if you want to call it back it jumps on your shoulder?  
  • After messing around more with the Ostard, I think it would make a good mid content pet.   It is also going to help people like me who twitch at having a pet with such low hit points at the end.  Just don't take that kind of pet to something that i…
  • Was thinking how similar a Unicorn is to the Ostard, just magery inherent and Unicorn has inherent poison immunity and the Ostard has inherent passive poison. Have a 68% Unicorn I made that is trained and tried to mimic the build on an Ostard but c…
  • Really curious how you guys make up for lack of resists on the sdi necklace without resists on a shield. Maybe I am missing something.
  • Please do not take off the resist on the shield but instead make it random resists so physical has a chance to be on there and keep the fast cast for sure. The people saying they don't need resists are not playing max sdi pvm mages. Unless they don…
  • So a filled spellbook then also has to be in the main bag and also all the slayers you are actively using will have to be in the main bag too. I had hoped if I bring say my main book and four slayers I could change between them with a macro and the…
  • I assumed the spellbooks would drop back into the book strap when you use switch weapon macro on CC.  Just noticed that they fall into your main pack.  Am rethinking if they are even useful now as my backpack will still be in disarray when switching…
  • Thank You for the Book Straps! The Ostard is only good for bank sitting, needs two rounds to be a fighter. Like the Ostard very much overall though, but just a vanity pet as it stands now. The shield and shield recipe is not on Test yet, but am lo…
  • Samael that is a great idea!  Especially making it some quest to be able to modify a piece.  Maybe a balm you can apply to the piece itself or you can sell the balm so another can use it.  I would rather leave NPC's out  of it.  The gold sinks sho…
  • That is amazing Pawain! 
  • The bushido archer is something I could not get the hang of either. So switched bushido for hiding as a defensive measure since an archer can not have parry. 120 Archery -115 real w/quiver 110 Tactics  100 Anatomy 120 Healing- 90 real 110 Resist …
  • I think it is a good idea to have this as a choice for new or returning players to be able to get a character developed without having to be overwhelmed/frustrated and quit easily. Am sure many people have logged in and quit because of the complexi…
  • Not in my experience, not since  the merchant ships spawn rate got changed.  I come upon two pirate ships and engage with one the other sails away, rather quickly really.
  • I see, so they changed it.  Use to be if more than one pirate spawned they could all attack you and it would be hard to fight them both off.   So since they changed it, the seas are now safer, but no more merchants as the trade off. I prefer how i…
  • McDougle said: 1. Sea based champ spawn 2. new sea based skills Ship Builder allows the crafting of custom ships sail color etc Sailor increased ship speed Gunner increased damage faster loading 3. fishing , Fishing itself is perfect IMO but …