Health bars: Can you please show accurate percentages?
So the health bars can only show values in 4% increments. It is blatantly obvious when you fight a boss with several thousand hitpoints, you do damage and the bar doesn't move for a minute and suddenly drops down by 4%.
I can understand, why this maybe was a thing 26 years ago. You only have to cover a range of 25 values, which fit into 5 bits and on top of that you have to send an update less frequently, since the value changes less frequently. This probably was quite beneficial given the network bandwithds back in the days. You also didn't have these bosses with huge health pools back then, which made is less obvious.
I would really appreciate, if that can be updated, so we can actually see some movement on the health bar, when fighting such bosses with huge health pools. If we could see the accuarte percentage value, it would be a huge improvement. For a boss with 10k+ HP I probably wouldn't mind seeing one digit after the comma too.
Comments
UO really should be taken out back and put down at this point. We can't get simple things like this, but, we'll get the new game that no one asked for that has sucked 4-6 years of development time. Absolutely dumb.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over 4 years and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
Please make the Grizzled Mare a 5 slot mount, it's incredibly rare and deserves it. Some of us have been waiting a long time for this simple addition.