Isn't it easier to script gathering eggs now as it was with the previous Event ?
Considering how scripters can script with the current Event where a thorn needs to be planted, just like they did with the previous Event which required to walk by one and pick it up, I have been noticing how the current scripting might probably be more convenient then the previous one...
While before the script had to be a walk and search one, now, it pretty much is a static script which 3 or 4 (to deal with the downtimer of planting thorns) characters can run getting 3 or more eggs per thorn.
To my opinion, thus, gathering eggs actually got easier, not harder for scripters...
Comments
A prime example for this, is the randomization of resources in UO which, I understand, was changed to random from the static it was due to scripters. Guess what ?
Scripters who script were not much affected by this since it is a script doing the resources gathering not them, usually, but regular players who sit at their keyboard and actually spend their time mining or lumberjacking actually saw, to my opinion, their UO experience worsening because of this.
What I am trying to say is, that I think that, to see scripting be gone from UO I think that it would be necessary to address the "root" of the problem which it is, the use of Third Party, unauthorized utilities which make it possible to some UO players to run those scripts.
That is, making an anti-cheat detection part of the UO client and whenever it detects an unauthorized utilitiy running it will prevent the player to run the UO Client.
Want to play UO ? Need to do it only on its own or, at most, using authorized programs....
At least, that is how I see it.
I mean..... shouldn't your focus be on players?
I understand you see it like this, and I know there are more who would find it easier to be able to recall to their preset rune, and find exactly what they wanted.
I considered this a fix to be fair, and disagree with your perspective here, regarding mining, I far prefer it to be random.
The biggest issue for me - would in fact be Lumberjacking - where the randomisation appears to have made top end logs a thing of the past almost.
Regarding your initial post - I don't know is the answer, and I don't really care, If I cared, I would do something about it ingame (This is why I prefer the Feluccan ruleset). I missed last times event, I know players who scripted that one, are scripting this one, I know players who thought the Devs had done really well at first, to try and make this one unscriptable, are now scripting it - yes I agree, the point here is, you cannot beat them - if it is a set of actions a player can perform, a script can be made to replicate it.
The real prime example - was the Devs removing all mobs from Dungeon Blackthorn.
Whilst I understand it - they thought they just could not win, so removed everything - I think they went too far - there was absolutely no need to remove these mobs from Felucca, we had it under control, it made for more gaming content.
I understand, and agree with this content being removed from Trammel, where there was nothing players could do to stop it.
I used to find one of my old enemies "Mer***" afk hiding tamer farming there, and I would try and kill him, he would find me there farming, he would try to kill me, I would find scripters from Drachs there, and we had huge pvp - in Felucca, these actions, and re-actions add to the game. Scripting can be countered in Felucca, without the need to involve anyone else, or complain about it - quite so much anyway.
Much easier for Devs to find a simple fix for though.
(Make events not in guardzones).
Clever players would find a way to combat it
I have to actually have a Thorn and then kill something. Can't we go back to just finding eggs on the ground?
The original post when I put it into a translator.With eggs going to the top 3 players killing the pirate.
Put them on beacons also so I can get a 100 Mythic crates too!
Put the rewards on the Pirate Vendor and I can just buy everything, never have to play UO for more than 3 hours a year! Fun Fun.
They put a cap on the Pirate vendor because it is too easy. I had 8 Billion points when the Palm trees and the other new items came out.
Now you have to store the extras in a container so you can not hoard so easily.
I haven't stolen near the eggs I did last year so to answer your question, it doesn't look like they're as afk as they were. Scripting maybe, afk not nearly as bad.
read the sentence and understand it before replying....he s talking about the loot not the eggs for luck 1k bonus
You know what happened to the vast majority of green thorns in my not so delusional world. We harvest the seeds for the seeds of renewal and left the thorns on the plants when we got rid of the plant. BECAUSE THORNS WERE WORTHLESS after pub 16