I totally SUPPORT the developers AFK penalty for ToT Deceit !!
I just wanted to express my support to the Developers about the no damage penalty for being AFK in ToT Deceit.
Finally something done to address BOTs left bashing MoBs AFK in ToT Dungeons to farm for drops.
Thank you !!
Finally something done to address BOTs left bashing MoBs AFK in ToT Dungeons to farm for drops.
Thank you !!
Comments
I haven’t heard any reports of it affecting them.
so I’m not sure how it works.”
Then you have the bots who a poster has claimed to own that are attended and have not got this time out.
Its like RL 500 people are speeding and 1 gets pulled over.
It's not a perfect solution, but it's a step in the right direction after hearing feedback for years that this needed to be addressed.
What we got was a system with no explanation of how it works, which seems to ignore the vast majority of cheats, while impacting players who aren’t cheating, which block virtually all access to current event content, and no recourse for legal players.
Imagine a police force who decides to randomly spike strip cars, without warning, who are driving down the road because people speed there sometimes… then telling the law abiding citizens tough #^%* if you don’t like your flat tires.
Sorry, but I think now it finally hits the hypocrites also...
Not going into the details but being still for long periods in the dungeon does not flag you.
Yall are getting paged on.
ICQ# 478 633 659
While there are many other MMORPGs out there, my experience with one in particular was actually rather useful (though that said, there was an issue of security later on, but ignore that for the moment), anyways, the anti-cheat system they were using with the MMORPG forcefully *terminated* the client program if the anti-cheat detected injected code/commands coming from a 3rd party program... since almost all cheats are 3rd party external programs, this type of anti-cheat would simply shut down the UO client as soon as it detected commands coming from the cheat program...
Just wanted to verify that standing still, on different skill set toons does not get you a Time out.
So, something else is going on. Such as your situation.(which sux, Sorry) The only thing you can do is try to get the person to brag about what they did to you and page on them. The GM can see their chat log.
Thanks for verifying that a page will lead to the time out. The GMs should investigate not just have auto time out.
I was shown a demonstration of them. They roam a set large area fairly randomly, they perform double strike on a single target, momentum on 2 targets and whirlwind on 3 or more. They like to gather targets together and will lure multiple things.
I was actually surprised when what I thought were real players turned out to be bots.
If it's near the entrance on level 1 just stay away from there. I don't even bother with level 1 because that is where most of the scripters seem to be (I'm guessing because it's close enough to the healer if they end up dying vs level 4). Talking strictly ATL, if you check out that first area near the entrance or the jail cells area you will still find people auto following with 2-3 archers/throwers and auto attacking whatever spawns. They move back froth across the hallway. Jail cells they don't seem to be AFK but they use 1 or 2 extra accounts to attack everything and the scripts are obvious because they literally open every single door they run pass without stopping and without even facing them.
I typically play level 2-4 where there are fewer places where a scripter can camp. It does make it a little harder to get drops depending on how many people are on but I have also been on a couple times where everyone seems to be on level 1 and I do pretty good. I have yet to be hit with the no damage thing but I think it's pretty obvious I'm not a bot/afk when I'm running around in wraith mode spamming area spells and actually stopping to fight paragons and curing/healing others that help (not much of a rush this event since I'm not using potions).
Couple of comments.
Yes, regarding the best bots, you just cannot tell the difference between them and a normal player anymore. Except to say, they play better than a normal player. A lot of them, they are players you thought were real players, you just thought they were good...
Kevin - Scripters don't camp anymore.
Unknown_Ghost - unlucky, it sounds pretty bad - a little part of me wonders if there is something you are not saying, but you could also be right in what you say.
I've not been hit by this AFK fix yet - maybe because I have not played AFK, I almost never do, I do sit AFK outside of Deceit, when I need to go AFK, I park my character outside Deceit until I get back to hunt again, I think it would be harsh to hit those players. So from my perspective it seems to be working.
I do wonder a little about the integrity of some GM's - or their bias, and I don't want to disrespect the great ones out there, and I think it is very helpful of Mariah to address this concern head-on with advice, although, if this were happening, it is one of those very vague things you cannot prove anyway, a bit like botting etc, you can all tell it's happening by the micro differences in playstyle, but you cannot prove anything.
In terms of supporting it, it does not bother me as a player. I guess the line for me, is when an innocent player is affected by anti-cheat mechanics, which can happen, then I wish there were a better fix, I have no issues with the Devs trying to maintain a certain amount of order.
Luna Bank, 10 mins banksitting during a 30 min log-in session