Fog of War and 'not so *Hidden*' Guild members and Allies
Wouldn't it be magic if while running around a facet that deprives you of stamina when you push through beings, you could avoid the 'hidden' ones on your side? Could it be worth pursuing the idea of *ghost grey* guild members or allies that are hidden? how about thieves in your guild stealing your stuff in trammel? war yes, guild or ally, no. too far? i think its long overdue.
I also noticed a stink-less change to spawn not attacking you through walls. perhaps its time UO introduced the 'Fog of War'? Why can we see through walls? FOW would add a sense of reality and discovery.
what do you think?
- Should we see our allies *hidden* as grey dudes?14 votes
- yes35.71%
- no64.29%
- Should we introduce the 'Fog of War'?14 votes
- yes35.71%
- no64.29%
Comments
I.
The coding to make allies visible while hidden would be far to easy to abuse. I'd have to nix that idea.
Fog of War sounds interesting but in a top down game (perspective) as old as UO, the coding would have to be completely revamped. I suspect the task wouldn't b worth the effort(time),