NEW HAVEN 5 minutes "downtime" for Escorts.... is it too long ?
I recently have been trying to raise up a character on a Shard from scratch, and, since it is too weak to fight anything, I was making good use of the 500 gp available for Escorting services to place in New Haven.
I noticed the 5 minutes down time...
Now, I do understand the need to avoid players to "abuse" of it but c'mon, it is only 500 gp per escorting service...
It is not like one can become filfthy rich in UO by doing that at 500 gp per escort service, and it would be boring as hell anyways....
Furthermore, it is usefull only as long as a player has hard time killing anything with a decent payout in gold which is for a very short time, considering that lots of low creatures have a payout in gold not much less then 500 gp....
Should this 5 minutes downtime be lifted or at least reduced to only a couple of minutes, perhaps ?
I noticed the 5 minutes down time...
Now, I do understand the need to avoid players to "abuse" of it but c'mon, it is only 500 gp per escorting service...
It is not like one can become filfthy rich in UO by doing that at 500 gp per escort service, and it would be boring as hell anyways....
Furthermore, it is usefull only as long as a player has hard time killing anything with a decent payout in gold which is for a very short time, considering that lots of low creatures have a payout in gold not much less then 500 gp....
Should this 5 minutes downtime be lifted or at least reduced to only a couple of minutes, perhaps ?
Comments
All escort quests have the 5 minute downtime. It is not just the gold but also the accumulation of compassion points. That is probably the reason for the 5 minutes.
Cheers MissE
This is a mechanics that is in place, likewise, on ALL Shards, not sure about Siege Perilous....
Cheers MissE
Yes I’d like to see the timer reduced but I can live with the 5 minutes.
Therefore, for a brand new character it still would be good money as they do not have much better alternatives that i could think of....
Cheers MissE
Cheers MissE
We need to remember here, that a new character starts from scratch so, without an existing stock of "to do" Maps....
Cheers MissE
Pets count as "friends" and add to the guardian count. I'm surprised this hasn't been nerfed yet. They're so easy to kill and it's a guaranteed map drop.
Another idea would be to just make another character with higher strength and then delete the original weakling character.
I think people could give you better feedback if you would indicate if your primary goal with this new character is to gather gold or improve it's weapon fighting skills. There have been many, many posts made here and on Stratics over the years of ideas for raising gold on a new character, so I'm guessing that's not the issue and instead your frustration lies in the character's current build. Give us more information and I'm sure someone can tell you how to quickly get it past the stage of being "too weak to fight anything."
Here is one example of a way you could make more gold with this character: Between escorts, go kill bats behind the mage building in Haven. Put a weapon in the character's hand. Lock the weapon skill, focus, anatomy, and tactics if you're not trying to build a dexxer. It's an almost painless way to raise a little extra gold to go with the gold from escorts. Boring but pretty painless. The plain old mongbats are pushovers. Or go kill the sheep and gather the wool. Again, put a weapon in hand and lock the related skills if you're not making a dexxer. Make cloth and well it back to the npcs or fill bods and turn those in. Anyway, I'm venturing into gold-making ideas and I'm sure there are much, much better ones out there for you to read if you but look for them.
If you're doing this on Mugen, just go kill the easy stuff like the bats between escorts. I doubt you'll be griefed there. And you couldn't be doing this on Siege because it has no Haven.