I read the notes and the only reference to Felucca that I saw is where it says : "A new Orc Champion spawn has been added to Trammel (Trammel update
coming in a future TC1 release) and Felucca, found deep within the Orc
Dungeon".
I have not been able to read about what the differences are (if any), other then for the PvP, of course, from doing this spawn in Trammel or Felucca.
1. This would apply to Tram too but is it possible to take a look at how the "night" (aka darkness) works during the spawn? I was playing an elf (ie passive night sight) and as the spawn progressed, it got darker and darker which I do not think should happen at all for an elf (or when night sight is applied). It was weird though because at level 4 it went back to regular night sight brightness until I ran a few screens down and then it went back to being dark.
2. This is just for Fel (since Tram can recall from the dungeon); can we get the standard "black gate" to the star room once the champ spawn is completed?
1. This would apply to Tram too but is it possible to take a look at how the "night" (aka darkness) works during the spawn? I was playing an elf (ie passive night sight) and as the spawn progressed, it got darker and darker which I do not think should happen at all for an elf (or when night sight is applied). It was weird though because at level 4 it went back to regular night sight brightness until I ran a few screens down and then it went back to being dark.
2. This is just for Fel (since Tram can recall from the dungeon); can we get the standard "black gate" to the star room once the champ spawn is completed?
Seconded on both of these.
A Goblin, a Gargoyle, and a Drow walk into a bar . . . Never be afraid to challenge the status quo
@Community Manager - Is it just me or did they change the Broodmother from TC1 to no longer allow leech life?? Can this be changed back to the way it was on TC1 to allow leech life?
@ "Community Manager" - Is it just me or did they change the Broodmother from TC1 to no longer allow leech life?? Can this be changed back to the way it was on TC1 to allow leech life?
I have passed your questions along to the dev team.
@Kyronix - Can you PLEASE tweak the "high intensity artifact" item to always been legendary? Taking 30-45min to work the orc spawn for a major artifact that is 100% trash isn't worth it. At least if it's legendary it could be something usable...
Pic below is what I got today. - Only max mod I think is the 50% SL - ML is only at 15%? Doesn't seem very high intensity at all...
I guess my real question here is what about this bow makes you classify this as "high intensity"??
I understand these items are the consolation prizes... but they should at least be as advertised (high intensity).
Side note: I've done 5 total orc spawns and I've gotten 5 "high intensity" items with 0 orc drops.
@ "Community Manager" - Is it just me or did they change the Broodmother from TC1 to no longer allow leech life?? Can this be changed back to the way it was on TC1 to allow leech life?
It's not that you can't leech Life, it's that she immedietly uses purge magic and take you out of form. not sure if you can leech with the eviscerator or not, i coldn't tell from my short tests once i figured out i was being Purged.
**Edit** Got a splintered tree.
A Goblin, a Gargoyle, and a Drow walk into a bar . . . Never be afraid to challenge the status quo
1. Super Massive maps are only giving 750pts cleanup... that's what the regular massive give. Can this amount be adjusted to be in line with the difficulty of the map? Should be 1k clean up points, right?
2. Should the bulletin board maps that are created for the Matriarch act like runes or VS maps with some sort of way to recall from it?? If so, they currently don't work that way...all it does is show on a map where the plot is located. Doesn't seem like the map has much purpose if we can't recall from it since we get the coords from the board and can run there anyway.
@ popps If you wont answer my question I wont answer yours, this forum is on its death bead. I'm not going to let you make it have a sad ending.
If you have forgotten, I asked:
Would you do the one in fel if there was a bonus?
If you want to get a preview I am making gates to all bosses on Origin. Ill keep you alive while you learn.
Your choice.
I could try it out, I do not know, if I find it enjoyable then I could keep doing it otherwise, if I was to not find it enjoyable I would not do it. So, I guess, my answer is "it depends"...
Comments
I have found no reason blow up the rocks. You can stay in the champ area and recall and gate in.
During the battle you can find some places that you can toss a gate on the other side of the bridge.
When the boss pops, it seems you can gate from anywhere in the area, even right next to the boss.
The boss better be Dynamic, cause he dies pretty quick with just a few there.
Even the people who don't know what a PvPer means agree on the first
Notes R here: https://uo.com/wiki/ultima-online-wiki/publish-notes/publish-122/
If you have forgotten, I asked:
Would you do the one in fel if there was a bonus?
If you want to get a preview I am making gates to all bosses on Origin. Ill keep you alive while you learn.
Your choice.
Lots of shards around the dungeon. Fills slow but they are there.
Never be afraid to challenge the status quo
Never be afraid to challenge the status quo
2 things on the orc dungeon for Fel:
1. This would apply to Tram too but is it possible to take a look at how the "night" (aka darkness) works during the spawn? I was playing an elf (ie passive night sight) and as the spawn progressed, it got darker and darker which I do not think should happen at all for an elf (or when night sight is applied). It was weird though because at level 4 it went back to regular night sight brightness until I ran a few screens down and then it went back to being dark.
2. This is just for Fel (since Tram can recall from the dungeon); can we get the standard "black gate" to the star room once the champ spawn is completed?
Never be afraid to challenge the status quo
@Community Manager - Is it just me or did they change the Broodmother from TC1 to no longer allow leech life?? Can this be changed back to the way it was on TC1 to allow leech life?
Primeval Lich has it bad.
Maybe that's why you open the rocks.
You could use energy fields and the other group can't cross the bridge.
Pic below is what I got today.
- Only max mod I think is the 50% SL
- ML is only at 15%? Doesn't seem very high intensity at all...
I guess my real question here is what about this bow makes you classify this as "high intensity"??
I understand these items are the consolation prizes... but they should at least be as advertised (high intensity).
Side note: I've done 5 total orc spawns and I've gotten 5 "high intensity" items with 0 orc drops.
**Edit** Got a splintered tree.
Never be afraid to challenge the status quo
2 more questions / requests for you @Community Manager / @Kyronix
1. Super Massive maps are only giving 750pts cleanup... that's what the regular massive give. Can this amount be adjusted to be in line with the difficulty of the map? Should be 1k clean up points, right?
2. Should the bulletin board maps that are created for the Matriarch act like runes or VS maps with some sort of way to recall from it?? If so, they currently don't work that way...all it does is show on a map where the plot is located. Doesn't seem like the map has much purpose if we can't recall from it since we get the coords from the board and can run there anyway.
I did Orc spawn all day yesterday, posted a few times about it on Discord. Not everyone gets a drop from Orc.
That item is an artifact, you get a random level artifact.
I have only gotten artifact drops from him. 1 ring that could be used but has a stat that does not fit.
You spent 30 mins I spent from like 2 till midnite. I have a line or arties in my bank.
Tim says unravel them for resourses.
We will use it to fill vessels on LS, if you get a goodie, Yay.
Probably uses top damager method for reward give out.
It is a UO champ spawn or Peerless. You can't expect to get a drop, you have a chance.