Publish 3 for New Legacy : my opinions

ThalonThalon Posts: 78
edited September 4 in New Legacy
Well done developers! I very much enjoyed the content added to the New Legacy shard for Publish 3! It is a great send-off for the first New Legacy season.

I have only done the entire battle cycle straight through once; which took about an hour and a half. Other times for a single boss, which is a much more managable time comitment. So far I have used the following templates: warrior, mage, tamer-warrior hybrid, bard-ranger hybrid.  The only character template that I found diffcult to manage during the battles was the pure warrior. Not surprisingly Harbinger bosses frequently use AoE attacks so characters that can deal damage without getting close (bows, spells, etc) have an advantage. My characters have completed the main narative, but I haven't run much other content ( farming Legacy points or Forsaken Bloodline loot) so players who have put more time in may do better. And make sure to run through the Shattering prologue quest in Moonglow with each character!

The best bits:
- quick paced champion spawn type battles in town for those who can't commit tons of time
- Harbinger boss battles after the mini- champ spawn give late-comers a good incentive to participate rather than sit out for the next fresh invasion
- Point awards ensures all participants get some rewards, even if you don't earn a special drop

My nitpicks:
- I missed two possible battles with Victor Blackthorn after the last Harbinger was defeated because I had no idea where to go (Fire dungeon Lost Lands entrance north of Papua). Not sure if I missed a prompt or if you just have to figure it out.
- I feel the Harbingers are a little rough on melee based Warrior templates but not sure what could be done about it. New Legacy has very limited scope of character templates compared to regular shards...maybe a special item like a talisman or shield to deflect some of the AoE damage for melee warriors? Or have mini mobs join the boss, requiring archers, mages and tamers do more than stand still during the battle (not an issue during Victor Blackthorm fight, well done).


That's my two cents!
Thalon, Merchant Sailor of Pacific for fine Tools, Clothing, and Potions!
Blacksmithing, Carpentry and Inscription services offered through afilliated subcontractors.
Exotic beasts available with proper authorization from the Crown.

Comments

  • keven2002keven2002 Posts: 2,607
    Like you, I also have enjoyed the event on NL the past few days. The biggest knock I have is all of the crashing ( yes even after the patch) which brings me back to a dead toon or boots me from the battle and by the time I get back it's over. 

    From the perspective of a player that started NL last year, stopped playing due to lack of content on NL (for content on Prod), and picked up again it's a little disappointing to think that I am likely going to miss out on the Blackthorn (Bloodlines I think??) piece in his castle since there aren't enough people that are willing to do that bc the invasions cut into that time. I wish that all the content would scale with the amount of people doing that content....so if I was the only person do BT it would scale down to a point where I would at least be able to finish it. 

    Other than that I don't have any other major complaints...I am able to still do the Fractured Veil stuff with my petless tamers and get rewards...I did notice that using a pure warrior is definitely tough with the constant damage and I do wish I had created more of a hybrid style toon for this event but I will chalk that up to a lessons learned (in  the future I'll try more quirky builds lol).
  • keven2002keven2002 Posts: 2,607
    One thing to add for my opinion after doing the event the past couple days...

    The Void Commanders need to either pop in as invulnerable (yellow) for 30-45sec or there needs to be more of a warning when they spawn OR they just need to have more HP. It's becoming a serious issue that 75% of the people are just camping while the other 25% who actually work the spawn get screwed bc the Void Commander dies within 20 seconds of it spawning. I've missed out on several commanders because I was 10 screens away and by the time I got on the screen to cast a spell (and find his bar / name) he's already dead.
  • PawainPawain Posts: 11,231
    edited September 5
    I've been on NL today.  Would be nice if players yelled out the city.  When a large crowd is on they stand by the gate area.  There is not much in the city to kill. Then you get to a boss after 15 seconds of not seeing the gate because of the crowd. When you arrive the boss is dead.  Same for the main boss.  Needs scaling for player numbers.

    Just did them again, times were good.  I could have used a little more time reaching Victor, This time he lasted a good amount of time.

    Statue is awesome!
    Focus on what you can do, not what you can't.
  • Pawain said:
    I've been on NL today.  Would be nice if players yelled out the city.  When a large crowd is on they stand by the gate area.  There is not much in the city to kill. Then you get to a boss after 15 seconds of not seeing the gate because of the crowd. When you arrive the boss is dead.  Same for the main boss.  Needs scaling for player numbers.

    Just did them again, times were good.  I could have used a little more time reaching Victor, This time he lasted a good amount of time.

    Statue is awesome!
    Stand by a town Crier, they will yell it out for you.
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • PawainPawain Posts: 11,231
    They hot fixed many of the things I saw and heard.
    Focus on what you can do, not what you can't.
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,459
    edited September 5
    Pawain said:
    They hot fixed many of the things I saw and heard.
    And ripped your empty spellbooks out of your Shattering crate  ;)
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • GrimbeardGrimbeard Posts: 3,191
    Pawain said:
    They hot fixed many of the things I saw and heard.
    And ripped your empty spellbooks out of your Shattering crate  ;)
    What's a lucky lute
  • Grimbeard said:
    Pawain said:
    They hot fixed many of the things I saw and heard.
    And ripped your empty spellbooks out of your Shattering crate  ;)
    What's a lucky lute
    I am not entirely sure unless it's one that is sold in Brit at the conservatory.

    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • PawainPawain Posts: 11,231
    Grimbeard said:
    Pawain said:
    They hot fixed many of the things I saw and heard.
    And ripped your empty spellbooks out of your Shattering crate  ;)
    What's a lucky lute
    I got one during the bard quests.  300 uses recharges.
    Focus on what you can do, not what you can't.
  • MariahMariah Posts: 3,558Moderator
    Bard's quest gives 2 instruments. I just posted a picture in another thread.
  • GrimbeardGrimbeard Posts: 3,191
    Mariah said:
    Bard's quest gives 2 instruments. I just posted a picture in another thread.
    Are they exceptional?
  • PawainPawain Posts: 11,231
    They do not say exceptional. 
    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 11,231
    The Victor event is not conducive to melee.
    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 11,231
    @Kyronix @Parallax ;

    There has been a nice crowd in NL all day and late.  Great Job!  I and many others are having a lot of fun!

    You increased the Riders damages too much.  Their damages are killing everyone over and over.
    Would be nice if we had a period of time to sit and kill them, then they go crazy.  They just crazy all the time.  Their life span is good, everyone has time to do the damage they can.

    The times are good now thanks.

    Victor.  He does too many effects.  The whole area fills with goo.  The fire is relentless.
    We just die over and over, until we just stand back and wait for him to die.

    I have never seen him on my screen for more than 4 seconds after 20 seconds in.  I have no idea how he is killed.  He kills pets in 2 seconds.  Kills players as fast.

    The good thing is, I get credit, so that part works Great!
    Focus on what you can do, not what you can't.
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,459
    edited 12:22PM
    Pawain said:
    @ Kyronix @ Parallax 

    There has been a nice crowd in NL all day and late.  Great Job!  I and many others are having a lot of fun!

    You increased the Riders damages too much.  Their damages are killing everyone over and over.
    Would be nice if we had a period of time to sit and kill them, then they go crazy.  They just crazy all the time.  Their life span is good, everyone has time to do the damage they can.

    The times are good now thanks.

    Victor.  He does too many effects.  The whole area fills with goo.  The fire is relentless.
    We just die over and over, until we just stand back and wait for him to die.

    I have never seen him on my screen for more than 4 seconds after 20 seconds in.  I have no idea how he is killed.  He kills pets in 2 seconds.  Kills players as fast.

    The good thing is, I get credit, so that part works Great!
    It's called suicide bombing, rez pet, send it, cast a spell and then go rez yourself, pet's and do it again. Not sure how the Melee is doing their version. but it's hectic, crazy, and a whooooole lotta fun. Another euphemism would be, "How do you eat an Elephant? One Bite at a time . . ."
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

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