New Legacy Pub 2: Forsaken Bloodline Dungeon Feedback
in New Legacy
Congratulations on unlocking the new dungeon! Please provide any feedback you have on the encounters here. Thanks!
Comments
Opening:
Dungeon:
Balance:
Rewards:
Bugs:
P.S. Just facts, no insults, accusations of poor work or personal dissatisfaction with anything.
Is there any way for a character who has chosen the Divergent-Path to obtain earrings?
I apologize if a solution already exists and I have missed it.
Thank you very much for adding such a wonderful dungeon.
Although I haven’t run each dungeon enough times to provide detailed feedback on specific encounters just yet, I’d like to share my overall impressions.
First of all, the variety of abilities used by each boss made every fight feel fresh and exciting. Some bosses offered a balanced challenge, while others were truly formidable. Each battle felt like a new adventure, and I found myself genuinely thrilled every time. It’s no exaggeration to say that this content is exhilarating—I had an amazing time.
What impressed me even more was the natural cooperation among players. Watching strangers support each other and face challenges together reminded me of the kindness and strength of the UO community. I believe that this kind of positive and cooperative experience will resonate well not only with current UO players but also with returning veterans and newcomers alike.
Lastly, if I may share a small concern:
In the past, attempts by a minority of PvP-focused players to impose their version of “order” or “politics” often led to monopolization by select groups. This, in turn, drove many players away. To avoid repeating that history, I believe it’s crucial to keep PvP elements to a minimum, especially in content that should feel welcoming to new and returning players. Fostering an environment centered on cooperation rather than competition will go a long way toward expanding and sustaining the player base.
Once again, thank you to the entire development team for your passion and dedication!