Grinding endlessly for ultra powerful gear was never what UO was intended to be. On first reaction, I am against account bound items because it means there is no economy, and it diminishes the ability for players to acquire items they may have missed. However, whether something is shard bound or account bound, I lament that we even need to introduce these concepts in the first place.
I lament that we even need to introduce these concepts in the first place.
But did we? It is all in the mind, it is perception, perspective, people playing victim. All you need to do mentally, is think differently, and you don't need to even stress about it. Rather than making ingame fixes, people should be adjusting their mindsets to become more adaptable, tougher. None of it affects me either way, so it doesn't bother me in that sense. I think shardbound, and account bound, affect a lot of game freedoms, and actually the worst part of it, is having Shardbound listed as another property on armour. Shardbound property should just be wiped in my opinion. So much whining going on, so many people worrying about what other people are doing. PS - Username - re 1 character per household IP - 3 of us pvp from my house, why are you attacking pvpers again?
... does seem true given they've had perfect opportunities to action accounts instead of simply DCing them from the game world. So what's left is 'account bound'.
To be honest I have no idea WTF the devs even thought they were doing. Like what was the point of trying to grief botters away by making their client disconnect, rather than just banning them? Did they think all those bot accounts would magically turn into legitimate players, rather than just get canceled, if the cheat client permanently stopped working? I have a gut suspicion that this whole "war" was a stupid Mesanna idea, and its failure helped put her out to pasture.
I lament that we even need to introduce these concepts in the first place.
But did we? It is all in the mind, it is perception, perspective, people playing victim. All you need to do mentally, is think differently, and you don't need to even stress about it. Rather than making ingame fixes, people should be adjusting their mindsets to become more adaptable, tougher. None of it affects me either way, so it doesn't bother me in that sense. I think shardbound, and account bound, affect a lot of game freedoms, and actually the worst part of it, is having Shardbound listed as another property on armour. Shardbound property should just be wiped in my opinion. So much whining going on, so many people worrying about what other people are doing. PS - Username - re 1 character per household IP - 3 of us pvp from my house, why are you attacking pvpers again?
Within the context of events that can be easily botted to the extent that the servers crap out or there’s a dearth of spawn, it isn’t a matter of “no harm no foul”.
It’s a shame that there’s a shard transfer meta at all, but I’d be pretty annoyed if for every event my quiet shard was swarmed with bots and I needed to compete with them for spawn. Not to mention it completely damages the integrity of the game to have rules but not enforce them at all, especially when private servers appear to have better protections in this regard.
Within the context of events that can be easily botted to the extent that the servers crap out or there’s a dearth of spawn, it isn’t a matter of “no harm no foul”.
It’s a shame that there’s a shard transfer meta at all, but I’d be pretty annoyed if for every event my quiet shard was swarmed with bots and I needed to compete with them for spawn. Not to mention it completely damages the integrity of the game to have rules but not enforce them at all, especially when private servers appear to have better protections in this regard.
Very good points, I agree with this. Let's not forget to mention that the economies are utterly destroyed. Some guildmates have tried to sell extra points but why bother? They're competing with a dozen guys running 40 bots 24/7 collecting over 100k points per character over the course of 90 days. Legitimate players lost.
Regardless you're trying to have an intelligent discussion with someone that's not in reality. They're an admitted botter and unapproved 3rd party client [ab]user. (dear mods, this isn't libel: they've posted screenshots of their own pictures running 3rd party clients and automation + scripts). Heck, in the other thread they made a post on 10 points defending bots saying that they contribute to the game. Definitely contribute to killing it, that's for sure.
@Kyronix let's try account bound points/rewards for the next ToT. It's clear there's a demand for it and I've outlined many times why it should be considered. It would also be a nice changeup, similar to how the Eggs + Plunderin Hats weren't shard bound, but adding account bound. And of course nice to get away from the RMT bots for a change. If it doesn't work out we always go back to the shard bound for the winter holiday ToT anyways.
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As a better alternative, I’d be interested in the team experimenting with Felucca only events where botting would be naturally more difficult.
Before they enabled hives, which were intended to give both players and bots alike a constant playground of spawn, I did most of my town invasion farming in Fel. I get that a lot of players are averse to Fel, but maybe the team could make steps toward conditioning players to be less averse since there’s basically no risk to anything these days.
As a non-PVPer, I didn’t exactly enjoy going to Fel, but it was fine. With item insurance, PKing is not much more than griefing these days, and the real PVP occurs on private servers anyway. Maybe folks would be less averse if they just cut out the middleman and get rid of item insurance altogether and let you keep your items on death. Right now it’s an opt-in system that you would never want to opt out of, which doesn’t make much sense.
@loop Nope, not until these 3rd party ego clients are removed would I ever consider a fel only event. Not going to go to an area where I'm immediately at a disadvantage because I don't run 30 scripts and have the game perfectly PVP for me. You've lost me there. You say 'just insure' but I can't even get the devs to add a macro for the 2d client to toggle the insurance cursor. I have to stop what I'm doing, stand still, single click myself, click toggle item insurance, find the item in my backpack, and click again.
In fact, this is one of the single worst suggestions since it solves absolutely nothing and creates even more problems. If this ever were to happen (fel only events) I'd quit the game immediately without pause. I promise you I'm not the only one. It would actually kill the game.
This discussion has been closed.
I will be slow to reply because I cannot log in/stay logged in to the forums. Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting. Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
just remove all that shard and account bound crap. market will sort itself
bots will be botting anyway, and obviousely if someone wants to botwith 40 accounts i dont see a reason why he wouldn scale the bots based on population, like 10 for atl, and 2 each for the low pop. it will not make a scratch in their operation anyway.
but if i need to find an item i missed for example an umbria spellbook, which maybe someone has a spare on Sakura i cannot buy because i cant bring it to my shard.
at this point is kinda clear that getting rid of bots and trains will not happen (maybe because they need the money from GTCs) so you could also just let everyone use "that" client so everyone has the same playing field and go after people who are AFK.
but in the end having started this "bound" crap after people payed for years and years their accounts so they can use transfer shields (which in itself maybe were a misstake but other story) and now they getting punished for spending money (aka being a loyal customer) by locking iitems to specific shards is truly idiiotic.
how about putting in a rebuy vendor for vet rewards where you turn in a reward of a certain year and can trade with for another one of that or lower year first so we can give back our useless Shields..
ALSO making vet rewards go poof at IDOCs was another smart brain operation because the prices for ethys and other stuff skyrocketed to the moon, which in the end only helped the idoc botters who have stocked a couple of thousand each. but the simple dude has to pay 100m for an ethy which was below 10 before... NICE JOB!
AND also, make those damn shields workable in the damn bank box so we cannot loose them anymore.
@ loop Nope, not until these 3rd party ego clients are removed would I ever consider a fel only event. Not going to go to an area where I'm immediately at a disadvantage because I don't run 30 scripts and have the game perfectly PVP for me. You've lost me there. You say 'just insure' but I can't even get the devs to add a macro for the 2d client to toggle the insurance cursor. I have to stop what I'm doing, stand still, single click myself, click toggle item insurance, find the item in my backpack, and click again.
In fact, this is one of the single worst suggestions since it solves absolutely nothing and creates even more problems. If this ever were to happen (fel only events) I'd quit the game immediately without pause. I promise you I'm not the only one. It would actually kill the game.
That’s a fair perspective. PVP would definitely be a lot more fun and fair if the clients were restricted. Probably at scale it would turn into a grief fest or get monopolized in some fashion.
My gripes with these events are more fundamental to their design and impact on the game in the long term, anyway.
To clear all the bots from MAIN content; after a week of 24/7 u'd be done with the events for heretic items. He had a couple user supporting this account bound idea over the time.. cuz he ain't alone to be disgusted by the cheat engine users.
Shard bound and account bound items will never be the solution..
Agree on that cuz we playing a sandbox.. but he's bringing theme park idea for theme park itemization. (heresy on heresy action)
Till we get Legit Shard or Legit CC shard/classic UO servers.. the first move to do is to change shard bound.. only the medium and high pop shard should be limited.. and u should only limit importation.. u should be able to export them.. once u move them out of those shard.. like ATL u can't go back on them with those items.. the idea would be to incite people of moving out of the most crowded shards.. and make sure they don't move out to bring IN botted stuff. Edit: it should be the same for powerscrolls.. bring a naked character on low pop shard.. eat your PS and go back on ATL/Europa/etc.. but u can't frame skip on dead shards to bring the PS back on ATL.
If BS keep on with the heresy and permitting cheat engine & botting.. account bound ain't that crazy.. it's just another layer of heresy for a sandbox.
So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
Constellation for everyone! PS: freaking Clara doing the wiggle wiggle.. if u know.. u know.
So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
Comments
It is all in the mind, it is perception, perspective, people playing victim. All you need to do mentally, is think differently, and you don't need to even stress about it. Rather than making ingame fixes, people should be adjusting their mindsets to become more adaptable, tougher.
None of it affects me either way, so it doesn't bother me in that sense.
I think shardbound, and account bound, affect a lot of game freedoms, and actually the worst part of it, is having Shardbound listed as another property on armour. Shardbound property should just be wiped in my opinion.
So much whining going on, so many people worrying about what other people are doing.
PS - Username - re 1 character per household IP - 3 of us pvp from my house, why are you attacking pvpers again?
It’s a shame that there’s a shard transfer meta at all, but I’d be pretty annoyed if for every event my quiet shard was swarmed with bots and I needed to compete with them for spawn. Not to mention it completely damages the integrity of the game to have rules but not enforce them at all, especially when private servers appear to have better protections in this regard.
Regardless you're trying to have an intelligent discussion with someone that's not in reality. They're an admitted botter and unapproved 3rd party client [ab]user. (dear mods, this isn't libel: they've posted screenshots of their own pictures running 3rd party clients and automation + scripts). Heck, in the other thread they made a post on 10 points defending bots saying that they contribute to the game. Definitely contribute to killing it, that's for sure.
@Kyronix let's try account bound points/rewards for the next ToT. It's clear there's a demand for it and I've outlined many times why it should be considered. It would also be a nice changeup, similar to how the Eggs + Plunderin Hats weren't shard bound, but adding account bound. And of course nice to get away from the RMT bots for a change. If it doesn't work out we always go back to the shard bound for the winter holiday ToT anyways.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
Before they enabled hives, which were intended to give both players and bots alike a constant playground of spawn, I did most of my town invasion farming in Fel. I get that a lot of players are averse to Fel, but maybe the team could make steps toward conditioning players to be less averse since there’s basically no risk to anything these days.
As a non-PVPer, I didn’t exactly enjoy going to Fel, but it was fine. With item insurance, PKing is not much more than griefing these days, and the real PVP occurs on private servers anyway. Maybe folks would be less averse if they just cut out the middleman and get rid of item insurance altogether and let you keep your items on death. Right now it’s an opt-in system that you would never want to opt out of, which doesn’t make much sense.
In fact, this is one of the single worst suggestions since it solves absolutely nothing and creates even more problems. If this ever were to happen (fel only events) I'd quit the game immediately without pause. I promise you I'm not the only one. It would actually kill the game.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
My gripes with these events are more fundamental to their design and impact on the game in the long term, anyway.
He had a couple user supporting this account bound idea over the time.. cuz he ain't alone to be disgusted by the cheat engine users.
Agree on that cuz we playing a sandbox.. but he's bringing theme park idea for theme park itemization. (heresy on heresy action)
Till we get Legit Shard or Legit CC shard/classic UO servers.. the first move to do is to change shard bound.. only the medium and high pop shard should be limited.. and u should only limit importation.. u should be able to export them.. once u move them out of those shard.. like ATL u can't go back on them with those items.. the idea would be to incite people of moving out of the most crowded shards.. and make sure they don't move out to bring IN botted stuff.
Edit: it should be the same for powerscrolls.. bring a naked character on low pop shard.. eat your PS and go back on ATL/Europa/etc.. but u can't frame skip on dead shards to bring the PS back on ATL.
If BS keep on with the heresy and permitting cheat engine & botting.. account bound ain't that crazy.. it's just another layer of heresy for a sandbox.
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
Constellation for everyone!
PS: freaking Clara doing the wiggle wiggle.. if u know.. u know.
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio