[Shattered Sanctum] Erratic behavior of the boss Necromancer Lord and the environment

mismis Posts: 218
According to a user on discord, on two occasions the boss behaved erratically being immune to damage, receiving hits but without impact, that is, not decreasing its life.

As a result of this effect for a period of approximately 30 minutes this effect of seeing how it hits but has no impact on anything in the environment, whether monsters, animals, etc ... was extended.

Comments

  • PawainPawain Posts: 10,320
    edited December 2024
    The high end paragons have 47 HP regen, he probably has same or more. Also probably has very high resists.  A player with 150 str and 120 skills will do very little damage to him with a fire bow or an axe.

    Sitting a couple of pets on him takes many minutes to kill it.  Not worth the 6 drops.

    How many players were attacking him?
    Focus on what you can do, not what you can't.
  • mismis Posts: 218
    Pawain said:
    The high end paragons have 47 HP regen, he probably has same or more. Also probably has very high resists.  A player with 150 str and 120 skills will do very little damage to him with a fire bow or an axe.

    Sitting a couple of pets on him takes many minutes to kill it.  Not worth the 6 drops.

    How many players were attacking him?

    If I understood him correctly, he was alone.
  • PawainPawain Posts: 10,320
    mis said:
    Pawain said:
    The high end paragons have 47 HP regen, he probably has same or more. Also probably has very high resists.  A player with 150 str and 120 skills will do very little damage to him with a fire bow or an axe.

    Sitting a couple of pets on him takes many minutes to kill it.  Not worth the 6 drops.

    How many players were attacking him?

    If I understood him correctly, he was alone.
    Yup, he will do such a small amount of damage that the HP regen will keep it at max HP.

    Each hit does like 10 to 15 damage if I remember correctly.
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 2,412
    Pawain said:
    The high end paragons have 47 HP regen, he probably has same or more. Also probably has very high resists.  A player with 150 str and 120 skills will do very little damage to him with a fire bow or an axe.

    Sitting a couple of pets on him takes many minutes to kill it.  Not worth the 6 drops.

    How many players were attacking him?
    Maybe for 12-20 drops would be worth killing 
  • PawainPawain Posts: 10,320
    edited January 3
    Sometimes it makes other mobs like a Rotting Corpse.  Those can be para also, So it makes it take even longer.  I have not seen it make extra mobs when its just on my pets, but it does when others are around.

    At this point in the event, it should give more drops.
    Focus on what you can do, not what you can't.
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