Quick update from the weekend please?

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Comments

  • keven2002keven2002 Posts: 2,317
    After doing some catching up on posts... it's crazy how many new-ish people are posting since the changes last week. Seems like quite a few people were rubbed the wrong way when they stopped allowing O to be used. Also kind of crazy to see how Cookies appears to have gone off the deep end rather quickly; typically a mild manner guy became super angry. 

    Going to hop into the game in a bit... hoping the cheaters still can't log in so I can enjoy the event. :#
  • KroDuKKroDuK Posts: 650
    edited December 16
    keven2002 said:
    Going to hop into the game in a bit... hoping the cheaters still can't log in so I can enjoy the event. :#
    I played for the first time in ~2 weeks yesterday.. It felt real good, i've seen one of those frame skipper/bots that was working the spawn manually on his sampire.. i can't imagine how y'all must feel on ATL.

    I was expecting the same result as july.. they were all back within 48 hours.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
    -UO official forums, brought to you by BoardSword studio
  • OreoglOreogl Posts: 501
    Cookie said:
    Approved clients do not really have what pvpers need to pvp, speed, vision, and movement being some things, along with many other quality of life points - and in some cases even scripts in my opinion.

    WebCUO is a good start, but needs more, it is a bit pre-mature to cut off half the playerbase, without giving them a good enough place to go.
    I personally, cannot go that far backwards.
    maybe allow them in Felucca then? Wont affect me at all, as i dont pvp and also only ever go to Felucca either to buy stuff, or to do the rare treasure map that is there

    In fact just let the client that was banned run in Felucca and not trammel
    We don’t need to cater to people using illegal clients.

    This does not impact 70% of the playerbase.  That is just fear mongering garbage.


    These are the same people that openly mocked the devs and their war against 3rd party programs, then clutched their pearls when it actually happened.

    Good riddance.

  • username said:



    @ Kyronix knows better
    that can also be easily fixed by moving the powerscrolls to Trammel. Im not entirely sure the thinking behind limiting these to a small number of players who like killing each other so they gain a monopoly over one of the most important items in the game? Just make Felucca a free for all facet with no rules which is how it was originally intended and make Trammel the "normal" facet, where everyone plays on a level field
    I have been saying this for decades. To counter the loss of players who want to pvp since they already alienated the biggest pvm population with power scrolls being in Fel.

    90%of players that left retail and went to private shards main reason was most have champ spawns in Tram or non pvp related zones. 

    Fel should be scrapped as a pvm pipe dream as most players who do not pvp (actually a bigger population then those that do) no reason to go to fel and let it be a lawless wasteland for the pvp crowd is IMO would solve a lot of issues with the game.

    Would lead to a lot less botting for goods to be sold by third party sellers (which is what most people do is just buy them for $2 from a third-party) would lead to old players coming back and a lot less greifing.

    Would eliminate the need for the champ spawn patrols which always call in thier 30 friends gank you and Block the exits with Para fields spamming *Tea bag* over your corpse like they just did something epic 30 on 1 a Tammer or Sampire like it's a huge feat. 

    I swear they can not get out of thier own way and it's not like this is a new idea and they have not heard the thousands of leaving players say the same.
  • SkettSkett Posts: 1,561
    edited December 16
    uo is PvP always has been

     why would you want to eliminate what little player base that PvP is left ?

    the power scroll kinda sucks ya but its really no big deal being raided just try again a different time and if you have shard shields problem solved

    maybe take the time to hang out with a few of them im sure your opinion would change
  • GrimbeardGrimbeard Posts: 2,391
    Skett said:
    uo is PvP always has been

     why would you want to eliminate what little player base that PvP is left ?

    the power scroll kinda sucks ya but its really no big deal being raided just try again a different time and if you have shard shields problem solved
    Honestly doing spawns a very inefficient way to get scrolls even if you're successful the chances of getting the scrolls you want are small ...
  • SkettSkett Posts: 1,561
    I know I buy them from PvPers its very efficient :D
  • SkettSkett Posts: 1,561
    edited December 16
    someone said something about adding a new vet reward that gave out random PS like 1 a week problem solved ? the item could be a training PvP dummy you attack it and after some time it will drop the PS or kill you... you know keeping with the risk vs reward thing
  • Skett said:
    uo is PvP always has been

     why would you want to eliminate what little player base that PvP is left ?

    the power scroll kinda sucks ya but its really no big deal being raided just try again a different time and if you have shard shields problem solved

    maybe take the time to hang out with a few of them im sure your opinion would change
    That's not pvp though 30 dudes killing a trammy doing a champ spawn IMO does not pass as pvp it passes as griefing/ganking. Removing champ spawns would force them to actually make PvP content where people who actually pvp would be fighting other pvpers not some trammy who stands no chance. 

    And what it sounds to me is that's not what they want they want to kill non pvp players they like catching a player out matched and outnumbered as if that's a big feat, sounds like a ego stroke more then it does actual pvpers wanting real content. 

    If they tested this on let's say NL for a season putting champ spawns in tram and making it like in Fel you have a higher % chance at 120 and 2.0+ or better pinks than the tram champ spawns and they did the numbers of who showed up where they would have their answer, and I'm willing to bet the Tram spawns would see 1000% more action. 
  • GrimbeardGrimbeard Posts: 2,391
    They've already given us ps in  Tchest but it's still easier to buy them even if you just want 110s look at a warrior chest better chance of getting a mace scroll than the tactics my pet needs 
  • KroDuKKroDuK Posts: 650
    edited December 16
    Grimbeard said:
    Skett said:
    uo is PvP always has been

     why would you want to eliminate what little player base that PvP is left ?

    the power scroll kinda sucks ya but its really no big deal being raided just try again a different time and if you have shard shields problem solved
    Honestly doing spawns a very inefficient way to get scrolls even if you're successful the chances of getting the scrolls you want are small ...
    With that new thing to combine lower scroll for higher scroll.. I mean it's hot!!

    I'd rather do my own spawn.. you never know when you're going to get lucky and get that 120 tactics.

    Plus u can utilize the spawn to help you PvP.. most of those pure PvP build getting steam rolled by the spawn.. just do not use your pure PvE build to do them.

    Champ Spawns best content ever made on a MMOrpg for PvP.
    A good start would be to utilize you virtues system.. red players can't
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
    -UO official forums, brought to you by BoardSword studio
  • OreoglOreogl Posts: 501
    edited December 16
    Minion552 said:
    Skett said:
    uo is PvP always has been

     why would you want to eliminate what little player base that PvP is left ?

    the power scroll kinda sucks ya but its really no big deal being raided just try again a different time and if you have shard shields problem solved

    maybe take the time to hang out with a few of them im sure your opinion would change
    That's not pvp though 30 dudes killing a trammy doing a champ spawn IMO does not pass as pvp it passes as griefing/ganking. Removing champ spawns would force them to actually make PvP content where people who actually pvp would be fighting other pvpers not some trammy who stands no chance. 

    And what it sounds to me is that's not what they want they want to kill non pvp players they like catching a player out matched and outnumbered as if that's a big feat, sounds like a ego stroke more then it does actual pvpers wanting real content. 

    If they tested this on let's say NL for a season putting champ spawns in tram and making it like in Fel you have a higher % chance at 120 and 2.0+ or better pinks than the tram champ spawns and they did the numbers of who showed up where they would have their answer, and I'm willing to bet the Tram spawns would see 1000% more action. 
    Sorry dude but I used to PvP religiously.  Removing content will not ensure more PVP content.

    PVPer have been asking for more content for years, but it’s just not a thing.  It’s a time vs benefit issue.

    The sheep argument you’re using is an old one.  Imagine not having new PVM content for years.  Like zero, including ToTs.

    The last pvp content update was what, VvV?  That was around 10 years ago, for reference.

    i like where your head is at, but there won’t be more PvP content most likely.



  • VenomVenom Posts: 65
    I do think that powerscrolls should stay, largely, in their current form. There has to be an incentive to take the risk. If not, players can purchase said scrolls from vendors/chat. Now I don't think they should become shard bound, however.

    I say this as someone who has done hundreds of champ spawns solo and gotten a single legendary magery powerscroll.

    If the devs were (are?) able to severely limit the use of scripting/cheating in PVP, I'd likely dip my toes back in.
  • GrimbeardGrimbeard Posts: 2,391
    Oreogl said:
    Minion552 said:
    Skett said:
    uo is PvP always has been

     why would you want to eliminate what little player base that PvP is left ?

    the power scroll kinda sucks ya but its really no big deal being raided just try again a different time and if you have shard shields problem solved

    maybe take the time to hang out with a few of them im sure your opinion would change
    That's not pvp though 30 dudes killing a trammy doing a champ spawn IMO does not pass as pvp it passes as griefing/ganking. Removing champ spawns would force them to actually make PvP content where people who actually pvp would be fighting other pvpers not some trammy who stands no chance. 

    And what it sounds to me is that's not what they want they want to kill non pvp players they like catching a player out matched and outnumbered as if that's a big feat, sounds like a ego stroke more then it does actual pvpers wanting real content. 

    If they tested this on let's say NL for a season putting champ spawns in tram and making it like in Fel you have a higher % chance at 120 and 2.0+ or better pinks than the tram champ spawns and they did the numbers of who showed up where they would have their answer, and I'm willing to bet the Tram spawns would see 1000% more action. 
    Sorry dude but I used to PvP religiously.  Removing content will not ensure more PVP content.

    PVPer have been asking for more content for years, but it’s just not a thing.  It’s a time vs benefit issue.

    The sheep argument you’re using is an old one.  Imagine not having new PVM content for years.  Like zero, including ToTs.

    The last pvp content update was what, VvV?  That was around 10 years ago, for reference.

    i like where your head is at, but there won’t be more PvP content most likely.



    I'm asking out of ignorance but if the thrill of fighting isn't content enough what will be? 
  • PawainPawain Posts: 10,200
    If the thrill of fighting was enough, they would be Trammies.  They must harass others to get their thrills.   Or they need to find Blueberry Hill.
    Focus on what you can do, not what you can't.
  • KroDuKKroDuK Posts: 650
    edited December 17
    Grimbeard said:
    I'm asking out of ignorance but if the thrill of fighting isn't content enough what will be? 
    Bad take.. yes this is a sandbox with open world PvP.. but if the PvP was only a yew gate battle royale with no "mini game" like champ spawn Ganking.. PvP would be consider a second thought.

    They talking about adding new flavor to PvP.. someone suggested couple stuff in the other post about mother ship and other stuff.. mid/long term if PvP is cleaner and the community come back to it from time to time, BS could be incentivize to dev new mini-game PvP oriented.

    As player others than open world encounter we can organize PvP tournament on the sandbox in between theme gated content.


    A lot of players hated that thrilled to PvP cuz it was stressing them, but the same people would come and do champ spawn from time to time with their trammel guildmate with a couple PvPers with them, for the CONTENT.. they could get gank ~90% of the time and win ~30% of the time type of stuff.. in 2024 it was not even worth trying.. way simplier to buy scrolls from the bots.. wich is a shame.. champ spawn is the best content in the game..

    Y'all might not remember but back then u could have a couple spawn work at the same time by guild from trammel.. the PK can't cover multiple spawn.. non PvPer got some tools PK don't have.. starting with numbers.. if those same PvPers ain't superior being anymore (no more cheat engine).. it level the playing field but y'all got the numbers.. just do not do like u used to do.. stack 8-12 tamer without changing anything to your build.. do not bring pure PvE build on a spawn without a protection from PvPers, the same PvPers u can support vs PKs... if u plan to be a sitting ducks bring a lot of people, even vs legit PvPers, cuz u'll need it.



    Personally when I was losing patience, I would use the hammer; switch vet for tactics on the tamer and bring the unicorn with a rune beetle using spell chan mage bow (u go in to die and get the most kill.. most people were using faction.. usually u could kill 1-3 people.. it's 1-3 people with low stats for the next 15 min)

    Bring the paladin to finish the job or the ninja poisoner thief in star chamber.. u can deal 1v5 easy with an account full of options vs legit PvPers using the game mechanics.. starting with the virtues.. honor yourself on a mage single target.. u can win those 1vX.. die on your ninja, just build a macro to use sacrifice a on knight humility, grab your corpse under 1 second u can go from dead to alive with 80% resource back to change animal form and keep messing them.. these scums can't use those virtues.

    The most fun I had was to use a female character on a demon spawn with my virtues.. u could in solo 1v8red with the help of the succubus champ.. u just go in with a club use best weapon to dismount people.. they gonna die real quick on their PvP build.. meanwhile honor yourself if thing getting heated.

                                                      ^^
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
    -UO official forums, brought to you by BoardSword studio
  • GrimbeardGrimbeard Posts: 2,391
    But you remember with fondness the old days when it was just fighting to fight  ?? 
  • KroDuKKroDuK Posts: 650
    edited December 17
    Grimbeard said:
    But you remember with fondness the old days when it was just fighting to fight  ?? 
    Hated that era.. I went back on Diablo 1 then Starcraft.. the friend of my older sister wanted my bro and I to join him (we were like 9 and 12)

    It was a game made for zergy zerg and griefers, I hated it.. U couldn't even enter a dungeon without a zerg.. u'd get grief at the door.

    I started enjoying the game when Tram came out, gave a chance to solo or noobs to get into the game to compete with them later on.. then AoS was a refreshing break of PvP.. even more content to do and it bring a tons of new PvE players to the game.

    The griefer that was crying about the fact AoS killed the PURE skilled PvP had a point BUT my counter argument was.. if u were a skilled PvP user u wouldn't cry.. cuz u'd have a tons of PS to sell and buy the one or two artifact items u needed, so stfu.. you're not force to PvE like the PvE players ain't force to do champ spawn. Both can trade with each others.

    ps: I loved the Yew gate trash talking PvP.. from one house to another.. but it gets old real fast.. people were messing on the BattleRoyale zone when no content (spawn) was being done.. waiting for someone to make a spawn while just trash talking at Yew.. don't get me wrong.. Yew gate was a lot of fun.. but can't be the main PvP content.. PvP to PvP.. or let's go play street fighter at this point; a normalize e-sport combat game.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
    -UO official forums, brought to you by BoardSword studio
  • OreoglOreogl Posts: 501
    Grimbeard said:
    Oreogl said:
    Minion552 said:
    Skett said:
    uo is PvP always has been

     why would you want to eliminate what little player base that PvP is left ?

    the power scroll kinda sucks ya but its really no big deal being raided just try again a different time and if you have shard shields problem solved

    maybe take the time to hang out with a few of them im sure your opinion would change
    That's not pvp though 30 dudes killing a trammy doing a champ spawn IMO does not pass as pvp it passes as griefing/ganking. Removing champ spawns would force them to actually make PvP content where people who actually pvp would be fighting other pvpers not some trammy who stands no chance. 

    And what it sounds to me is that's not what they want they want to kill non pvp players they like catching a player out matched and outnumbered as if that's a big feat, sounds like a ego stroke more then it does actual pvpers wanting real content. 

    If they tested this on let's say NL for a season putting champ spawns in tram and making it like in Fel you have a higher % chance at 120 and 2.0+ or better pinks than the tram champ spawns and they did the numbers of who showed up where they would have their answer, and I'm willing to bet the Tram spawns would see 1000% more action. 
    Sorry dude but I used to PvP religiously.  Removing content will not ensure more PVP content.

    PVPer have been asking for more content for years, but it’s just not a thing.  It’s a time vs benefit issue.

    The sheep argument you’re using is an old one.  Imagine not having new PVM content for years.  Like zero, including ToTs.

    The last pvp content update was what, VvV?  That was around 10 years ago, for reference.

    i like where your head is at, but there won’t be more PvP content most likely.



    I'm asking out of ignorance but if the thrill of fighting isn't content enough what will be? 

    Goals and rewards are helpful for longevity.  PVPers have and do PVP just to PvP but sometimes there needs to be a catalyst.

    For example, imagine introducing only one monster to fight and you spend 10 years fighting the same monster for zero reward or incentive.

    only some of the hardcore pvpers made it this far on PvP alone.  I wasn’t one of them despite doing it for years.
  • OreoglOreogl Posts: 501
    Grimbeard said:
    But you remember with fondness the old days when it was just fighting to fight  ?? 
    Sure I remember those. But we all got older and the climate has changed for it.  I think for most the amount of time available to do it just got shorter.

    sometimes you don’t want to log in to fight the same people you’ve been fighting with for the last 20+ years if you only have limited time to
    do it.
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