Town Invasion Spawn Chests

Has anyone gotten an item in a detected chest that requires stealing? I'd say I've put about 25 hours in on popping these chests and haven't found a single item that needs to be stolen out of the container.

I feel the spawn in general is abysmal in most of the towns. It could be that I've not found the sweet spots, but I feel like I'm pretty good at canvasing the grid thoroughly.

Not 100% sure if luck plays a part or not. I've not got the best luck suit ever built, but I've over 1600 without hitting the statue. That's not too bad is it?

Comments

  • MeatMeat Posts: 3
    On Siege - I've not noticed any improvement with Luck on or off. Although most of the time I'm only running with 1100luck. Tried with 2600 today and it seemed the same. 

    One marker for me is if the peerless ingredients in the jewelry bag loot would appear more often but no. As far as the drop rate for shadow items, seem to be once every 10 chests for some kind of loot?  And for shadow treasure trade in items maybe 1 in 50 chests?

    At this rate I am not sure I'll ever collect enough points for any of the higher end items.

    GM remove trap is useless. 2/3rds of the time the trap goes off anyways. Or fail like 8x in a row.
    With the delay between tries, it takes to long. 

    Might as well not bother and just run with hp regen suit.


  • LilyGraceLilyGrace Posts: 950
    Thanks for the reply, Meaty Man. Failing only 2/3 of the time is a generous estimation I think. I'd say my failure rate is in the 90s percentile. I gave up and use telekinesis now. I've no idea if you loose any loot this way. But RT is a fail anyway so.. *shrug*
  • TimTim Posts: 826
    I did get one of the statues and it required thieving to get it out.
    Really nice piece.
  • LilyGraceLilyGrace Posts: 950
    Awesome! Well, here's hoping.
  • TimTim Posts: 826
    edited November 24
    Oh and by the way I never used disarm trap on this event.
    I don't know if it has any effect on loot 
  • PawainPawain Posts: 10,031
    There are at least 3 different statues. They are shard bound.  So they probably have the same rarity as the khaldun titan statues. 
    Focus on what you can do, not what you can't.
  • Arnold7Arnold7 Posts: 1,417
    Really, have to a thief now too.
  • LilyGraceLilyGrace Posts: 950
    Arnold7 said:
    Really, have to a thief now too.
    They can be fun. I love picking locks. Always have. I made a good amount of gold early on stealing from chests. Enough to place a number of houses. 

    For me, going after the contents of locked, trapped static and spawn containers is way more fun than camping stealables. I’d love to see new life breathed into the mechanics for the town and guard tower chests. Let rogues find new and worthwhile items in those chests again. 

    Why not throw rogues a bone and keep these new chests that are spawning in towns for the ToT? I’m not sure how exactly you’d add risk. It used to be that quite a number of npcs roamed around the shops and streets in town and you’d have to time your stealing so they didn’t catch you and call the guards. 

    I suppose they’ll never add them back like it used to be. It might make Atlantic lag. :-/ Too bad, the towns were so much more dynamic then. 

    Bring pickpocketing npcs back too. 
  • SkettSkett Posts: 1,478
    So do the new statues have to be stolen or just picked up after opening chest 
    I’ve done well over hundred and got ingots I just picked up they were not in a bag. I just open the chest with out disarming them does that destroy them ? 
  • LilyGraceLilyGrace Posts: 950
    I’ve gotten mostly ingots. Then a few runes. A few vases that look like the Minotaur vase. I did get a brownish looking thing that’s a reskinned version of the ornamental opal artwork. I don’t know as it’s a statue. It didn’t take stealing to pick it up. 

    I don’t know if failing to disarm destroys an item or not. 
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