Narrative Quests available on Divergent Path?

HudemanHudeman Posts: 5
Can't find a clear answer on this, but am I completely locked out of the narrative path quests if I choose the divergent path?  I'm about to roll a new character and I'd like to do the quests to get the items but I'd rather not have to deal with the skill caps along the way.

Comments

  • PawainPawain Posts: 9,905
    Maybe explain what skills you want on the template?
    Focus on what you can do, not what you can't.
  • HudemanHudeman Posts: 5
    Well I was looking to do an archer, tactics, anat, taming, animal lore, vet, healing.  Which I'm not sure how to achieve. But what I'm really asking is if I can do the narrative quests to experience the story and get the items without having to deal with the skill gains stopping at the quest breakpoints.
  • PawainPawain Posts: 9,905
    Since your archer template is the main one, you can do that divergent.  Then when you are GM, you can then go to the zoo and add the taming skills.

    I heard another player did divergent.  I don't know if this is really an issue or the player was not doing it correctly.  That player could not do the zoo quest to get the ability to tame drakes.

    That would be your only issue. Maybe someone that did it this way can verify if they were able to do the zoo quest for drakes.

    Good luck.

    Love my archer bard, archer tamer is also nice.
    Focus on what you can do, not what you can't.
  • HudemanHudeman Posts: 5
    Well my question on that is how do I drop tracking. I saw some things that say it's a core skill you can't get rid of, but maybe that changed from the beta. Once a skill is unlocked can you just turn the tracking skill down and make gains on the one I want?
  • PawainPawain Posts: 9,905
    edited 3:27AM
    Hudeman said:
    Well my question on that is how do I drop tracking. I saw some things that say it's a core skill you can't get rid of, but maybe that changed from the beta. Once a skill is unlocked can you just turn the tracking skill down and make gains on the one I want?
    You point the skill down that you do not want when you  do the divervent method and add more skills. 

    I was able to do a similar build on narrative path.  I added the 3 bard skills.  I was able to drop tracking.

    Limit is 7 gm skills.  So you should be able to keep arch, tact, healing, anatomy.  Point focus and tracking down and add the 3 taming skills.

    Yes it changed since beta, you can drop tracking now in narrative. They improved the skills that can be dropped and kept.
    Focus on what you can do, not what you can't.
  • ZekeTerraZekeTerra Posts: 360
    You also don't have to put points in Tracking at all doing the Narrative Ranger Build.  Just let it alone and put your skill points in the other skills to finish faster.  When you go for Taming after finishing the Narrative, it will drop Tracking when you click on the book,.
  • PawainPawain Posts: 9,905
    ZekeTerra said:
    You also don't have to put points in Tracking at all doing the Narrative Ranger Build.  Just let it alone and put your skill points in the other skills to finish faster.  When you go for Taming after finishing the Narrative, it will drop Tracking when you click on the book,.
    Yup.  If you want to advance quickly in Narrative. You also do not have to advance swords when choosing a crafter.  I kept mine low and advanced it when doing extra quests to keep a house.

    With mage, you do not have to advance inscription. But in live NL you can keep inscription when adding taming. 
    Focus on what you can do, not what you can't.
  • HudemanHudeman Posts: 5
    Interesting info. I didn't know you could skip advancing Inscription. The one thing I don't think I got an answer to was if taking the divergent path locks out the narrative quest lines (after Occolo)
  • PawainPawain Posts: 9,905
    Hudeman said:
    Interesting info. I didn't know you could skip advancing Inscription. The one thing I don't think I got an answer to was if taking the divergent path locks out the narrative quest lines (after Occolo)
    You have to add additional skills using the same NPCs.  So you can tell us it's different or the same.

    And if you can get the drake book.
    Focus on what you can do, not what you can't.
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