Why did we leave hotfix on Origin

Seems strange 

Comments

  • GrimbeardGrimbeard Posts: 2,229
    @Kyronix still only on Origin? 
  • VenomVenom Posts: 53
    Brother, it's a federal holiday. Wishing a good Veteran's day to all the other vets playing UO. 
  • ChumboWumboChumboWumbo Posts: 6
    edited November 11
    Venom said:
    Brother, it's a federal holiday. Wishing a good Veteran's day to all the other vets playing UO. 

    My question is how and why a HOTFIX has been on 1 singular shard for A WEEK. It doesn't make any sense at all how you can deploy it on one shard, but its apparently too complex to just do them all at once, instead of playing blatant favorites. We shouldn't be waiting a week+ for a "hotfix" that already works on 1 shard, this crap should of already been deployed last week. This is the only MMO I have played that does this ass backwards nonsense. Its not a got damn "hotfix" if we have wait a week, its a patch at that point ffs.
    My pronouns are: Cry/Me/A/River
  • psychopsycho Posts: 332


    I am happy about the event, however;

    This event been a joke to the hard working treasurehunters out there, who dig maps all day spawning boss, only for the blue horde to show up last min with the fastest train from Luna.

    I think the mapdiggers should get compensated, a way to do this is reuse loot from Tchests as hand-in-items for the event, (points)


  • TimTim Posts: 823
    My thoughts on the hot fix is the issue with the boss isn't his hit points it's the amount of damage he does. 
    The one thing I haven't gotten or seen anyone else get is a grey robe. 
    Not really much of a challenge if he just shows up and you keep hitting him until he goes down.
  • VenomVenom Posts: 53
    Venom said:
    Brother, it's a federal holiday. Wishing a good Veteran's day to all the other vets playing UO. 

    My question is how and why a HOTFIX has been on 1 singular shard for A WEEK. It doesn't make any sense at all how you can deploy it on one shard, but its apparently too complex to just do them all at once, instead of playing blatant favorites. We shouldn't be waiting a week+ for a "hotfix" that already works on 1 shard, this crap should of already been deployed last week. This is the only MMO I have played that does this ass backwards nonsense. Its not a got damn "hotfix" if we have wait a week, its a patch at that point ffs.
    My guess - which is all this is - is that they wanted to see if the scaling for the boss worked as expected or if there was a flaw/exploit/griefing potential with the they changed the totems for the rare colored mares.

    As I understand it, this is generally how it goes.

    @psycho That may be a good idea, but I think just giving a drop chance for the t-chests themselves is easier.
  • TimStTimSt Posts: 1,864
    Tim said:
    My thoughts on the hot fix is the issue with the boss isn't his hit points it's the amount of damage he does. 
    The one thing I haven't gotten or seen anyone else get is a grey robe. 
    Not really much of a challenge if he just shows up and you keep hitting him until he goes down.

    The only time I got killed was by being swarmed by shadow reavers.
  • ForeverFunForeverFun Posts: 891
    Tim said:
    My thoughts on the hot fix is the issue with the boss isn't his hit points it's the amount of damage he does.

    On atlantic, it's been lasting 15-25 seconds since day 1.  That's enough time for the boss to get perhaps 10 swings and a few spells/specials in.   Unless those specials are nuclear weapons, the hit points would need to be boosted.  

    The Exodus boss basd on the same model would probably last longer, but it tends to use specials which appear to cause lag.

    I don't know if these events have dynamic controls like scaling / hits for bosses, of the type that wouldn't require patching and deploying code.  Something to think about.
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