A few questions for Kyronix on this Shadow event

Hoping to gain some clarity on a few things about this event that seem "off"... Are you able to help answer some questions @Kyronix ??

  1. Nightmare color spawn decrease.  I thought it was an isolated event with just me but since I've been talking to others (and reading threads) I am not the only person that has noticed a significant decrease in the colored mares spawning. The first day of the release, using 2 totems I saw a green, a balron bone red, 2 regular red, and 4 grey ones. Over the weekend and today I've used 4 totems and have gotten a total of 6 greys and void/chrome but nothing else. Again, I am not the only person seeing those results. Can you adjust the spawn rate of colored mares back to what it was around the first day of release or at least let us know how long we have to tame the color we want?
  2. Manifestation on Atlantic has too little HP. I'm only getting looting rights maybe 25% of the time and that's with my ABC archer in a max damage suit / max swing speed / EOO / etc (my tamer/weaver was getting even less). It's to the point where I'm not even using my treasure hunter because I don't feel like logging/relogging to get my archer who probably won't even get a drop anyway. With all the multiboxers using multiple accounts to spam AI and auto target the boss as soon as he spawns; I can't even grab his health bar before he's 25% dead. Can we get a bump in HP (on ATL only) to allow for us to do more damage and get more looting rights? Or allow anyone doing damage to get a drop.
  3. Can you confirm the magical rift is from the Manifestation? It's not on uo-cah but someone told me they got one from the boss.Wondering if there are any other items he drops that we don't know about.
  4. Should the drop rate of items from the manifestation be even or lopsided? My current distribution of drops is 5 lanterns, 5 titles, 4 spellbooks, 2 bows, 1 shield. No tabards.
  5. Are the new masks that Grimms drop supposed to be super rare / hard to get?

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Comments

  • LuffyLuffy Posts: 7
    Even with Asuka and Yamato, the boss is eradicated within a minute; with 40 or 50 people participating, it is difficult to receive the boss drop.
  • JamesJames Posts: 85
    The Rift is a drop and comes in the bag from the Boss. It’s listed on the uo-cah website.
  • PlayerSkillFTWPlayerSkillFTW Posts: 625
    edited November 4
    I have a Magical Rift from the Manifestation of Evil, so it does drop inside the Shadow Bag. Mine is Hue 1152.


  • VioletViolet Posts: 410
    edited November 5
    1. Nightmare spawn hasn't changed since the patch published. RNG is RNG and yes sometimes it's not in our favor. I know of someone who got 3 of the enchanted origin mares in one totem. 

    2. If the Manifestation is buffed, you may still not get looting rights.

    3. You must be looking at our TC1 article and not our publish article: https://www.uo-cah.com/pub-118/shadows-awakening

    4. Sometimes certain items have different drop chances than others. This is easily seen on Krampus.  Add in some RNG and you get your results.

  • KyronixKyronix Posts: 1,200Dev
    1 - No changes have been made to the spawn chance for any of the Nightmare hues.
    2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.
    3 - Check out this sweet video on our YouTube channel for all the neat loot!
    4 - Different items have different rarities
    5 - The impression of rarity is somewhat subjective, but generally we try to group things into the following categories, "Common", "Uncommon", "Rare", "Super Rare", "Uber-Rare", "1 of a kind"  The Grimm masks are somewhere between rare & super rare.

    Hope these help!
  • creampiecreampie Posts: 112
    Kyronix said:
    1 - No changes have been made to the spawn chance for any of the Nightmare hues.
    2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.
    3 - Check out this sweet video on our YouTube channel for all the neat loot!
    4 - Different items have different rarities
    5 - The impression of rarity is somewhat subjective, but generally we try to group things into the following categories, "Common", "Uncommon", "Rare", "Super Rare", "Uber-Rare", "1 of a kind"  The Grimm masks are somewhere between rare & super rare.

    Hope these help!

    number 2 thumb up
  • Kyronix said:
    2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.

    So did you guys think running to the sextant coordinates would work like a CAPTCHA and prevent armies of script-targeting multi-boxed throwers from eradicating the boss instantly, or what?
  • KroDuKKroDuK Posts: 698
    edited November 5
    I always sucked at captcha or if it was a math IQ test; the bots beat me to it with better tool/calculator.. the vague indication like on trammel help a lot.. but malas and illshenar, nope.

    Anyway on Legends no one has run manifestation since sunday.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
    -UO official forums, brought to you by BoardSword studio
  • KyronixKyronix Posts: 1,200Dev
    Kyronix said:
    2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.

    So did you guys think running to the sextant coordinates would work like a CAPTCHA and prevent armies of script-targeting multi-boxed throwers from eradicating the boss instantly, or what?

    No.
  • GrimbeardGrimbeard Posts: 2,403
    Kyronix said:
    Kyronix said:
    2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.

    So did you guys think running to the sextant coordinates would work like a CAPTCHA and prevent armies of script-targeting multi-boxed throwers from eradicating the boss instantly, or what?

    No.
    Thanks for responding @Kyronix ;
  • Lord_NythraxLord_Nythrax Posts: 512
    edited November 5
    Kyronix said:

    No.

    So the "stand around and wait for a town crier to bark, then run through the woods clicking a sextant" design of this event was intended to be legitimately fun unto itself? I see.

    I really feel like you guys could have made more people happy for less work by carrying on with the paradigm of hanging new rewards on underused old content. Having a reason to do the void pool over the summer was neat.
  • CookieCookie Posts: 1,685
    1 - Nightmare colour spawn decrease - we are seeing no such thing - in fact the complaint in our guild is they seem too common... Not a complaint, more an expression of surprise.


  • KroDuKKroDuK Posts: 698
    edited November 5
    Try to use the I.. drop the WE.. just a small advice, u'd be taken a tiny bit more seriously, in my case.
    (you seems to think your Bullshit using WE sound more legit, but all it transpire is lil D energy, imo)
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
    -UO official forums, brought to you by BoardSword studio
  • CookieCookie Posts: 1,685
    KroDuK said:
    Try to use the I.. drop the WE.. just a small advice, u'd be taken a tiny more seriously.
    (you seems to think u sound like Bullshit using WE, but all it transpire is lil D energy)
    I understand that many small companies, with small marketing departments, and small media outlets use the pronoun "we" to make their opinions sound more valid.

    But I am not doing that, We are the real thing. :)

    We are quite a large active guild, it is not me getting all these results, it is the result of experience I am seeing right across our guild.
    So when I say We, I really mean we. 

    I don't need to be taken more seriously, the question is, do I take you seriously ? :)
  • KroDuKKroDuK Posts: 698
    edited November 5
    You owe me a new keyboard.. I did spill my drink all over:
    Cookie said:

    I don't need to be taken more seriously, the question is, do I take you seriously ? :)
    Good one tho, I never imagine u could be that funny.. usually cheater ain't; they too busy stroking their fragile EGO to make good jokes like that.

    Edit: considering your comment history and that 3 minutes.. i'd say u do.. A LOT!
    I'm talking by experience here.. most cheater wants to be my friend.  B)
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
    -UO official forums, brought to you by BoardSword studio
  • LarisaLarisa Posts: 1,215
    And that's why I asked you to update the publish notes.

    As stated in the publish notes, the Grimm Masks are an UNCOMMON drop



    You just stated they were between Rare and Super Rare

    Thank you for finally clarifying that :)

  • keven2002keven2002 Posts: 2,317
    Kyronix said:
    1 - No changes have been made to the spawn chance for any of the Nightmare hues.
    2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.
    3 - Check out this sweet video on our YouTube channel for all the neat loot!
    4 - Different items have different rarities
    5 - The impression of rarity is somewhat subjective, but generally we try to group things into the following categories, "Common", "Uncommon", "Rare", "Super Rare", "Uber-Rare", "1 of a kind"  The Grimm masks are somewhere between rare & super rare.

    Hope these help!

    Very helpful - thank you Kyronix for the info!
  • SkettSkett Posts: 1,604
    Kyronix said:
    1 - No changes have been made to the spawn chance for any of the Nightmare hues.
    2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.
    3 - Check out this sweet video on our YouTube channel for all the neat loot!
    4 - Different items have different rarities
    5 - The impression of rarity is somewhat subjective, but generally we try to group things into the following categories, "Common", "Uncommon", "Rare", "Super Rare", "Uber-Rare", "1 of a kind"  The Grimm masks are somewhere between rare & super rare.

    Hope these help!
    Does luck help ? 

  • Arroth_ThaielArroth_Thaiel Posts: 1,073
    Publish 118.1 Hotfixes:
    • Treasure Hunters that help contribute to summoning the Manifestation of Evil will have a chance at a drop when they are present for the kill

    Kyronix, does the chance at a drop increase with the number of maps completed and/or the level of maps completed?
    -Arroth
  • KyronixKyronix Posts: 1,200Dev
  • Kyronix said:
    @ Skett - no
    @ Arroth_Thaiel - no

    The next event phase actually sounds fun, what's the punchline? I'm gonna get there and find out everything has negative life leech, right?
  • KroDuKKroDuK Posts: 698
    edited November 8
    can't wait to rage quit on BS with bots armies free roaming 24/7
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
    -UO official forums, brought to you by BoardSword studio
  • Lord_NythraxLord_Nythrax Posts: 512
    edited November 8

    The next event phase actually sounds fun, what's the punchline? I'm gonna get there and find out everything has negative life leech, right?

    Just got back from TC and yup, called it. What a crock of shit.

    You guys have allowed a particular melee template to become dominant, and rather than ever actually do anything meaningful about it in terms of overall game balance, you just decide to randomly punish people for playing it about 50% of the time. It's an embarrassing inept cargo cult imitation of game balance.

    Seriously, imagine a real game threw a line into their patch notes like:
    "Death Knights will have half their abilities disabled during the next event, because we think they're OP and have to be put in their place, but the team no longer has the skill or ambition to actually balance anything."

    And you know what's especially galling? You'll throw this little detail in here to jerk sampires around, like you're big boy developers making the game more fair or something, but we all know the event is going to end up dominated by the usual scripted multi-box thrower death squads anyway.

    Like good job guys, when everyone is struggling to get a hit in edgewise between three dozen synchronized auto-healing gargoyles with alphabetized names, I'm sure they'll notice how my samp can't leech any life back and really appreciate playing such a fair and balanced game.

    @Kyronix if I promise to buy five accounts and run them all by script, can I be allowed to play my sampire? Is that what it takes? Please let me know.
  • GrimbeardGrimbeard Posts: 2,403

    The next event phase actually sounds fun, what's the punchline? I'm gonna get there and find out everything has negative life leech, right?

    Just got back from TC and yup, called it. What a crock of shit.

    You guys have allowed a particular melee template to become dominant, and rather than ever actually do anything meaningful about it in terms of overall game balance, you just decide to randomly punish people for playing it about 50% of the time. It's an embarrassing inept cargo cult imitation of game balance.

    Seriously, imagine a real game threw a line into their patch notes like:
    "Death Knights will have half their abilities disabled during the next event, because we think they're OP and have to be put in their place, but the team no longer has the skill or ambition to actually balance anything."

    And you know what's especially galling? You'll throw this little detail in here to jerk sampires around, like you're big boy developers making the game more fair or something, but we all know the event is going to end up dominated by the usual scripted multi-box thrower death squads anyway.

    Like good job guys, when everyone is struggling to get a hit in edgewise between three dozen synchronized auto-healing gargoyles with alphabetized names, I'm sure they'll notice how my samp can't leech any life back and really appreciate playing such a fair and balanced game.

    @ Kyronix if I promise to buy five accounts and run them all by script, can I be allowed to play my sampire? Is that what it takes? Please let me know.
    You're right the proper way to nerf the abomination known as sampire is to make necro leeches scale off spirt speak also negative and positive karma spell should damage the opposite about a dog archer nerf should fix it 
  • Grimbeard said:
    You're right the proper way to nerf the abomination known as sampire is to make necro leeches scale off spirt speak also negative and positive karma spell should damage the opposite about a dog archer nerf should fix it 

    You're exactly right, and people have been saying things like this for at least fifteen years. Instead they just ignore the situation, except to throw leech immunity on to random things, like if sampires are dominant half the time and worthless the other half, that averages out and counts as balance.
  • CookieCookie Posts: 1,685
    edited November 8
    Grimbeard said:
    You're right the proper way to nerf the abomination known as sampire is to make necro leeches scale off spirt speak also negative and positive karma spell should damage the opposite about a dog archer nerf should fix it 

    You're exactly right, and people have been saying things like this for at least fifteen years. Instead they just ignore the situation, except to throw leech immunity on to random things, like if sampires are dominant half the time and worthless the other half, that averages out and counts as balance.
    Again, just following the crowd, and paying for that decision.

    I will love the day when i see you have some original thought.

    And by the way, my throwers names are not alphabetized, I am again offended by your stereotypes, they have individual names, with individual characters. :)
  • Lord_NythraxLord_Nythrax Posts: 512
    edited November 8
    Cookie said:

    hurf durf arf barf

    Look, you don't have anything interesting to say and to be honest I don't really bother telling you apart from a couple of the other local chuckleheads with bad typing who love taking an L, but at the same time I wouldn't mind having you help keep this thread bumped. Could you maybe remind me what your schtick is, so I can antagonize you to just the right level required to keep the thread rolling without the mods getting overly concerned?
  • GrimbeardGrimbeard Posts: 2,403
    Cookie said:

    hurf durf arf barf

    Look, you don't have anything interesting to say and to be honest I don't really bother telling you apart from a couple of the other local chuckleheads with bad typing who love taking an L, but at the same time I wouldn't mind having you help keep this thread bumped. Could you maybe remind me what your schtick is, so I can antagonize you to just the right level required to keep the thread rolling without the mods getting overly concerned?
    Cookie wants everything in fel and better love for gargoyles 
  • BenBen Posts: 255
    Violet said:
    1. Nightmare spawn hasn't changed since the patch published. RNG is RNG and yes sometimes it's not in our favor. I know of someone who got 3 of the enchanted origin mares in one totem. 

    2. If the Manifestation is buffed, you may still not get looting rights.

    3. You must be looking at our TC1 article and not our publish article: https://www.uo-cah.com/pub-118/shadows-awakening

    4. Sometimes certain items have different drop chances than others. This is easily seen on Krampus.  Add in some RNG and you get your results.

    Violet, I trained up my legacy Nightmares years ago using the guidance of your site. Are there any recommendations coming for training up the new, colorful Nightmares that are 3 slot. I have Uber Rare colors as your site calls them, but they are only 3 slot. I want to keep them and maximize their potential. Many thanks in advance.


  • Lord_NythraxLord_Nythrax Posts: 512
    edited November 8
    Oh while I'm at it devs, if you want to make healer/chiv/macer a better template, why don't you just go ahead and buff it like actual developers instead of sprinkling in these limited-time event artifacts and expecting people interested in that template to collect them all? It's not a template I'm into so it's no skin off my personal ass, but I see what you're doing.

    What you ought to do is split necro off from chiv like Grimbeard suggests, while also buffing ABC melee in a way that doesn't carry over to ranged and doesn't depend on having just the right selection of limited-drop items. Like say give Divine Fury some kind of defensive or healing buff when a melee weapon is equipped, I don't know, make something up.

    But what am I saying? You guys don't do real game balance any more, do you?
This discussion has been closed.