What is your favorite facet in UO and why?


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Comments

  • MacroPlanetMacroPlanet Posts: 105
    Felucca — because this was the original idea for the game. It held so many possibilities for the MMO genre on what you can do with human interactions online. I did not partake in the PK'ing, I usually tried to defense helpless miners around Minoc, but it just made the game feel so alive (even though it could be frustrating). 

    Felucca is the original game, the UO I grew to fall in love with even if it was harsh sometimes.
  • GarretGarret Posts: 188
    If this is a tricky question to tease or ask people which facet they like in the context of adding it to the NL, then I will choose - Malas.
    If the question is purely personal preference then - Tokuno.
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,153
    edited August 21
    Felucca, I'm allergic to the other ones.

    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • AtomicBettyAtomicBetty Posts: 292
    Are you talking just landmass? Because then I'd pick The Lost Lands fighting Terathans there Pre: AoS while dodging PK's was the best times. Now it's great for champion spawns so it wins.

    Otherwise Felucca wins.
  • Lord_NythraxLord_Nythrax Posts: 497
    Trammel. The game was cruising toward being put into an early grave by EverQuest until Tram came along. It was so popular that people abandoned Felucca en masse and never came back, and every facet ever added afterward copied its rules because the developers knew they'd be empty otherwise.
  • JackFlashUkJackFlashUk Posts: 1,023
    $$$$$$ for another week

    wanna know what the favourite hues are next week ?
  • CinderellaCinderella Posts: 1,759
    depends on which character I'm playing...

    my fisher = SOS = Trammel
    treasure hunter = tmaps = Malas

    my main character = questing = Eodon
           pirating = Tokuno
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