Ship bugs while doing Krampus TRs
I have been kicked off my small ship twice today while doing trade runs. First time, I was approaching New Mag and tried to disembark and it did not work. So I tried to move south along the Eastern shore line and try again. I first tried to leave my ship via plank and nothing happened, so I commanded the tillerman to go south. Before I could try to disembark again, I was warped to shore and my ship sailed away backwards without me.
Second time. Running a trade from New Mag to Minoc. Not a bad route, just sail mostly north.
I sailed for a while, got ambushed a couple times and when I finally saw the mainland my ship up and disappeared and I was sent back all the way to New Magincia!
I had to cancel my trade order being stuck and all. I recalled to my ship and it was on the shore near Cove, as I would have expected. What gives? Is this a known thing? Is there a way to avoid it?
This is my first year seriously trying Krampus and I have been having a blast! I have had some but these two glitches are making me wonder if I am missing something? I have been playing on and off since day one, but so I have missed a lot - sorry if this is a dumb question.
Comments
Get you a Tokuno or Orc ship and you will have much less trouble.
I also do not use ships for runs, but others do.
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