New Balron oriented recipes
Takes as input:
"balron slayer"
+25LRC
+5 SDI
+10 DI
Holds shuriken (so compatible w/ninja belt).
Can be equipped by all races.
New Spellbook, takes as input:
"balron slayer"
10DCI
SDI30
FCR2
LMC5
For later this holiday
???
- 5 Mark of the destroyer belts
- 1 Archfiend head
- 50 blood of the dark father
"balron slayer"
+25LRC
+5 SDI
+10 DI
Holds shuriken (so compatible w/ninja belt).
Can be equipped by all races.
New Spellbook, takes as input:
- 5 Mark of the destroyer belts
- 1 archfiend head
- 30 dark sapphire
"balron slayer"
10DCI
SDI30
FCR2
LMC5
For later this holiday
???
Comments
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
- New Legacy shard, where power creep is reversed.
- Production shards, where creep continues over time.
The player can choose which to play. Humans evolve over time, so there is natural creep anyway...BTW, this one item spotted being used by one of the UO staff, so hard to say what the real stance is on caps/etc?
I am not against Legacy shard but I have to admit the reason I will play NLS is when they have rewards "worthy" enough to bring over to Production shard. Gameplay-wise, there are plenty of legacy games out there such as Wizardry and the old Ultima series.
Back to the original topic, I like the idea of combining items to make new useful arties but I don't think it is as easy as "yes, let's do it".
Currently, the game have maybe 95% useless junks and so many decors each that I gave up collecting... and yet we are so limited (not zero) options for our gears and character development that makes the game fun. The fun part is less than pareto's law of 80-20, maybe 95 - 5%.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs