Lantern/Torch/Candle

YoshiYoshi Posts: 3,322
edited October 2021 in Bugs
"Classic client only, when a player is holding an ignited Lantern/candle/torch (does not affect non ignited lantern/candle/torch), to a third party observer only, when the character moves and stops moving, the animation of the character holding the lantern/candle/torch will continue to run on the spot for a few seconds.

Please note this effect is only observable by third parties on classic client

Issue affects new Lantern of protection also
(had this in personal low priority archive however will now be more common with new lantern that can be transmogged onto)"
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Comments

  • YoshiYoshi Posts: 3,322
    edited March 2022
    "related issue,

    only when carrying a lit Lantern/candle/torch, characters riding ethereal tiger, windrunner, lasher, war boar, skeletal car, and CU sidhes that have pet costumes will show idle animation when stationary, (may be a couple i missed)

    Think a dev/artist must've taken some time to create idle animation on these creatures but we only see under these circumstances,
    shame"
    Posts on this account have been pre filtered from personal comment or opinion in an effort to suppress conservative views in order to protect the reader.
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