Help with Crafter Template

I'm planing on using a Mythic Token to start a crafter for the following template:

120 Blacksmith
120 Tailoring
120 Imbuing
100 Tinkering
100 Arms Lore
65 Magery

Do I need any other support skills for this template?

And using a Mythic Token, which skills would you choose to start 90 and which would you choose as your starting skills?


  • McDougleMcDougle Posts: 3,742
    You don't really need magery except to travel i still have mining but am not sure you still need
    Acknowledgment and accountability go a long way... 
  • MerusMerus Posts: 656
    I tend to focus my mythic token skill picks on skills that are very resource intensive.

    As such I would start my character (based on your template) with 50 magery and 50 armslore… then pick tailor, smith, imbue, tinker and probably fletching (then stone fletching) with mythic token.
  • PawainPawain Posts: 9,212
    By  the time you get smithing to 120, you would have arms lore to GM from 50.

    Carpentry is useful.Masons make pavers and walls.

    120 Blacksmith
    120 Tailoring
    120 Imbuing
    100 Tinkering
    100 Carpentry

    100 Arms lore 

    Travel by runebooks with charges.

    Focus on what you can do, not what you can't.
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