Lucky Abomination Skull
So this item cost 75 points and is just a re-skinned 10th anniversary statue. I kind of feel robbed. If it were 25 points I'd understand but 75 is a pretty steep price for something I can't even stack with a 10th statue. Really disappointed in the price of this. Hoping someone who wants it for deco scoops it off my vendor. What a waste of 75 points.
Comments
I think it's intensity is the same (how much Luck it gives you). If not it's extremely close. But I believe it's the same. I can also confirm the duration is the same (1 hour) and the cooldown is the same (24 hours). Also, you cannot stack them. So you cannot use both at the same time and you cannot use one after the luck bonus from the other runs out. As I stated in my original post it seems to be a complete re-skin of 10th anniversary statue. Which I think is fine if it's going to cost 25 points. But 75 is a heavy price for something so worthless to anyone who farms champion spawns.
10th anniv is 450 luck. is this one better?
I do think the 1 hour every 24 hours is wicked chintzy. I'm not sure what the point is of being stingy with them. Maybe it's thought vets have too much of an advantage if they can stack that much luck on a luck suit? But lots of builds are hard to cram luck onto, no? Well, for me anyway.
I realize it's a lot easier to just put a new skin on something instead of muck about with old or build new code. But it would be nice to be able to buff up your luck more often when you're not built for it. Put a cap on it or something. You get a message that you're already one lucky sumbiatch. Go buy a lottery ticket! Or some such.
Without any change to this item there is very little chance most will claim it; the 10HCI for the same price have way more usability. I can't see many people choosing the lucky skull over the earrings (or holding out for another 25 drops to get the luck mask).
@Kyronix , this is a nice thing Such items from limited events should not have some overpowered properties.
Or even drop on the ground for others to click. Then pick back up. As you said in another thread, This is an online game, interact with other players. If you do not like something, don't use it. But don't tell others what they can use.
So if you do PvM for an hour a day, it’s active for 100% of your PvM time.
(if people PvM for longer than an hour a day, they have the option to look at re-evaluating their lifestyle choices)”
I don't think anyone is complaining about the reskinned statue itself BUT at 75 points? I get it that people like deco or reskinned items just to look different but can you honestly say it's worth it with the current price tag?
You mention clothing as a reward in another thread; what if they add those to the reward list and they are all 75 points each? What if they are 100 points like the wildfire mask which is wearable and hued? How many plain clothes (hued wildfire) are you really claiming over other stuff if you are just putting it on a vendor?
So till there will be a way to farm (even after killing gazillions of mobs, or each peerless within 1 hour , or whatever hard quest) them for players who didnt participated in the event- I wil oppose such ideas. Like statue itself - can be obtained by anybody.
Not that I personally will not like some luck bonus stacked with whatever else.
There is a table for 80. No complains there.
Pages, ,chunk and towel also do nothing.
Skull cost 75. And having statue property it looks way more like lucky skull than having none.
Statue is obtainable in virtue dungeons all the time. No artifacts needed.
Agree to rub statue for luck bonus - go on. Wanna rub skull - pay 75 arties. Want it for your museum - pay 75.
Would be cool if they added random drop of an item from any event ever held in some random dungeon each week. Limited to 1 item per account to prevent flooding the market.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs