Enhanced Client - Similar sounds overlap
1. Move onto a Moongate
2. Hear Moongate play a sound
3. Before the sound has finished, quickly move off and back onto the Moongate
4. Hear sound plays again, overlapping with the previous
The way the Enhanced Client handles sound can be nauseating and cacophonous. It's hard to pin down, but compared to Classic Client it's as if more sounds of the same type are allowed to play at once.
2. Hear Moongate play a sound
3. Before the sound has finished, quickly move off and back onto the Moongate
4. Hear sound plays again, overlapping with the previous
The way the Enhanced Client handles sound can be nauseating and cacophonous. It's hard to pin down, but compared to Classic Client it's as if more sounds of the same type are allowed to play at once.
Comments
One potential control knob could filter out all sounds except those at the player location. Would certainly help with EM events. May not help with the example raised here, but it's an example to think about.
https://filetransfer.io/data-package/EH4TXq3R#link
Classic:
https://jumpshare.com/s/q4fCNMER6VpoIhXm3V5X
Enhanced:
https://jumpshare.com/s/LpVJxqYZS84NjyIyptXx