Suggestion for a store item: token for 1 extra vet reward
I have a suggestion for a new store item. A token that gives you 1 extra unclaimed vet reward. With 7 new vet rewards this year some players may not have the available unclaimed vet rewards to claim all 7. If they can use a token that gives them an extra vet reward it would be mean they can get their pixel craving satiated.
Put restrictions on the token's use.
This was kinda discussed in a different thread but that thread's topic was giving access to rewards of a higher vet year.
Put restrictions on the token's use.
- It would not give you access to rewards for a higher vet year.
- Limit the number of tokens that can be used in a year and base the limit on the account age. For example a 1 year vet could use 1 token and a 20 year vet could use 20 tokens.
- Make it at least 1000 sovereigns to make it slightly expensive at $10 USD to discourage over use.
This was kinda discussed in a different thread but that thread's topic was giving access to rewards of a higher vet year.
Comments
From the last M&G. Sounds like someone likes to decide where they are placed and not include us:
[Xinith]: I don’t mean to be mean by asking this, but could we get some kinda mentality for choosing where a new item would go, which regards to being on the store, a vet reward, or other in game method
[Xinith]: For example, that stone dye tub you mentioned;
[Xinith]: what would drive towards a vet reward as opposed to an ingame store
[Mesanna]: you want an honest answer?
[Xinith]: or even as an item availavble through in game events
[Xinith]: honesty is always nice
[Mesanna]: After all this time we sit down as a team and come up with ideas we read the forums and listen to your ideas.
[Xinith]: Makes sense. Time costs money
[Mesanna]: and we pick where they best fit
[Xinith]: I can see that.
[Xinith]: Would it be possible to get some player input into those decisions somehow? Or even rough feelings?
[Mesanna]: as to what yes,where no.
seeing as I was shot down in flames for asking for transfer tokens in the store, the selfish 14year vets suggested that the shield should cost the same as if you have 14 years game so a store shield would cost thousands of dollars. Lol
so if that logic is true then it’s only right that the token prices must reflect the age of the reward
so a 1 year token would cost the same as 1 years game time
so a 20 year vet can buy a 20 year token for the equivalent cost of 20 years game time
only fair
Or are you suggesting a vet can buy 20x 20 year equivalent tokens for the same price as a 1 year vet.
yeah right that sounds really fair and balanced
ridiculous selfish idea
sliding scale
1k sovereigns per year
so 14k sovereigns per shield etc. That’s fair
lets get down to the small print
how many years have u played TimSt I assume you are at least 14 years in?
I have 10 unclaimed vet rewards. With the token that I am suggesting using one would increase that to 11 unclaimed vet rewards. I would like to claim more rewards but who knows what new ones will come out next year that I might want so I try to hold off on claiming current rewards.
In 5 months I could pay $200 for 20 tokens and raise my unclaimed vet rewards to 30. But if being able to increase the unclaimed rewards that much is not desirable for the devs maybe set the cap at 10 or even 5 for a 20 year vet.
So would you be happy to buy a 20 year vet reward for 14k sovereigns, or are you suggesting a 20 year pick is the same as a 1 year pick?
What a disgraceful way to further imbalance the game
come on
I have lost count of the time is was shot down in flames for daring to ask for shard shields to be put in the store.
Seems the Vet players want to protect their privilege and condemn any lesser mortal for wanting the chance to won them
and NO I dont buy transfer tokens, and I only trust a few people to move things for me
so it appears I will quit or the game will die before I get the chance to own some of my own, and it seems MY money is not good enough for the store......
Ok - without all the emotion.
But don't forget - Vets are exactly that, they have supported the game for that long.
But;
I do think the Rewards in the Veteran Reward system could be re-distributed.
There are just so many good ones in the Veteran reward system. And quite frankly, so many that just don't belong in there also.
With IDOC's wiping Veteran rewards from the game - which I understand, and is probably a really good thing, it is creating a real bottleneck of certain Vet Rewards. There almost are not enough Vets, or Picks, for players to get enough anymore. I think we are at a stage of the game, where players do want items faster, we are 23 years down the line, and I understand if many cannot see themselves making the next 23 for whatever reason.
I think there are real issues with Ethereal Mounts.
I think the whole shard trading thing, and Vendor Search system, is bigger than Vet Rewards, and could use a unique solution - such as my suggested 1 Vendor Search across all shards.
I suggested before, all of the Statues should be taken out, and redistributed as some sort of collectable rare, on the Monster it actually belongs to - this could make a really cool way of collecting things, and for players to hunt around the entire map on all the different mobs.
In summary, the problem is something like this;
There are currently too many players! Wanting too many Vet rewards, there are too few Vet Rewards picks, there are too few Vets, and there are just too many really good, and really pointless Vet rewards in the system.
Spread them out ingame, change some systems, maybe put some in the Store.
ps. Yes I'm a Vet, but I can see the system is top heavy.
@Cookie
Agreed to the combine VS and shard trading Para you wrote. (Not divide and conquer.)
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
The token only increases the unclaimed reward count. It does not provide any rewards itself.
Visually
Before using the token:
After using the token:
Placement of the rewards would not change. Vet rewards would still remain in the vet reward program and not be available from the uostore.
If game imbalance is an issue then set the yearly cap to a smaller value such as 5 for a 20 year vet.
Not gonna happen.
This this. Take my money. That way everyone pays the same amount. I think lots of players would buy their account up to shard shields.
By allowing players to "buy vet status" I'm assuming those in favor would expect to get the reward picks along with the option to choose those years (ie if I buy years 10/11/12 then I get 6 picks along with it)? This is essentially just allowing players to use RL money to buy picks.
Now... if those people are saying you want to buy up vet years but not receive picks until your natural vet pick replenish then sure. I'm all for people spending $1500 to get access to shard shields and then needing to wait another year to just get 2 shields.
Aren't you using rl money for picks anyway? Literally no difference except adding time. Same money spent, same amount of vet rewards. All we are asking is to prepay our account age.