Pally Archer Remove Curse vs. Resist Spells
I've got 80 Chivalry and 55 Resist Spells on my archer. I seem to still get cursed a lot in battle and end up using Remove Curse to clear it. Usually without too much trouble. As a range fighter, it is the paralyze spell that makes things a bit hairy. In any case, I am wondering if I should let Resist Spells drop and apply the points to other skills where they may have more value. Thoughts?
Comments
Eventually wouldn't you want to have 120 Chivalry and 120 Resist Spells?
What are the other skills on your template?
Chivalry
Archery
Resist Spells
Tactics?
Anatomy?
Healing?
Try to stone skill and hunt same mobs.
I personally would remove Focus from the build and put those points into other skills. The rate Focus regenerates mana/stam is quite slow. Having Mana Leech on the bow will return far more mana than Focus ever will.
The only other thing I'd say is that right now you're splitting two quite effective templates (stealth archer vs. paladin archer). However, if you like what you're running and it's working for you as is, roll with it.
Other options you could consider:
Drop Healing, add Stealth to create a stealth archer:
120 Archery
120 Tactics
120 Anatomy
120 Chivalry
120 Stealth
100 Hiding
Drop Hiding, add Resist to create a paladin archer:
120 Archery
120 Tactics
120 Anatomy
120 Chivalry
120 Healing
120 Resist
Drop Resist (or Healing), add Bushido to the previous template to create an ABC (Archery, Bushido, Chivalry).
Don’t know if you have enough gold for all the 120 scrolls listed above. Think they would set you back 200 to 300 million gold. If not, you might consider adding healing. It’s fairly easy to raise to around 90 and is easier to use during a fight than the chivalry healing spell.
Good luck in the game.
Life Leech on your weapon
Chivalry spell Close Wounds
Healing Potions (keep in mind the Balanced property for bows)
Healing Scrolls (if you're human)
Archery is the primary factor in your chance to hit (as with any weapon skill). As you get closer to 120, you will hit far more frequently, making your leeches work much better.
Tactics is your primary damage booster. Higher Tactics = more damage = leeches return more.
Chivalry will grant better bonuses with higher skill (and with higher karma).
There is a substantial difference between 80 Chiv and 120 Chiv. There is also a solid difference between Chiv bonuses at 10,000 Karma vs. 32,000 Karma.
You will have to decide exactly what level you like each skill for whatever you're doing in game, but yeah, once you get to 120 you won't want to go back to anything less. (You may have to, but you won't want to...)
Having said that, a (1x120 6x100), or (2x110 5x100) template is perfectly viable. As Arnold said, getting all those 120 scrolls can be pricey. I'd just play with what you like and see how it goes.
If you do look to scroll up, the first scroll I'd look for would be Archery 120, just to cut down on the number of misses.
Good luck!
This thread might have some answers for you:
ABC Archer Questions - Ultima Online Forums (uo.com)