WOW, 100 Exodus Controllers and ZERO Compassion Sage... how can this be possible ?
Yes, I know, the RNG and all that but still....
And this was with several Paragon Exodus Controllers who, to my biggest surprise, also did not spawn any Compassion Sage....
I went to 100 out of curiosity and then quit, gave up, this is not fun to my viewing, it is only tedious....
Do you think @Kyronix , @Bleak that this is reasonable ?
I have 7 characters in my account to get the Compassion Sage for and it is only 1 of the eight items needed for the Black Gate Quest.... there is also other items which are quite time consuming to get.
Perhaps, "just" perhaps you might want to look into the Compassion Sage drops rate ?
As it is, to me it looks absurd.
Thanks.
And this was with several Paragon Exodus Controllers who, to my biggest surprise, also did not spawn any Compassion Sage....
I went to 100 out of curiosity and then quit, gave up, this is not fun to my viewing, it is only tedious....
Do you think @Kyronix , @Bleak that this is reasonable ?
I have 7 characters in my account to get the Compassion Sage for and it is only 1 of the eight items needed for the Black Gate Quest.... there is also other items which are quite time consuming to get.
Perhaps, "just" perhaps you might want to look into the Compassion Sage drops rate ?
As it is, to me it looks absurd.
Thanks.
Comments
*waits for upcoming publications: Troglodytes, How can I kill so many. Dragons: To hard for my tinker to kill. Unbound Vortex and the passing of time. *
Why do players count how many things they kill? Just kill them all!
I do not count the kills, but collect the Arcane Gems which they have on the corpse, always 1.
So, I just looked at the Arcane Gems collected (and yes, I ONLY killed the Exodus Controllers, none others), and saw that they were 100 and thus knew I had killed 100 Exodus Controllers and no Compassion Sage drop....
At the very least, the Paragon Exodus Controllers should drop always 1 Compassion Sage....
Perhaps, "just" perhaps, to alleviate such extremely long, tedious and repetitive tasks ?
So, maybe "just" maybe, if the goal is to have player "not" script it could be beneficial not to give to players reasons to script in the first place ?
Just wondering....
I would bet that one of the reasons they are a small drop rate is because you can drink them and gain compassion. So don't do like I did and drink some.
Same applies to MIB. I used to open like 5-6 MIBs each time I went fishing at the end of the trip and literally had to be into the hundreds of MIBs with an ancient one. Someone told me I should be saving up 50 or so and do them all in a straight shot which I did and then I ended up with like 3-4 from the 50ish I had.
I kept saying to myself that the next Controller would have gotten 1 Sage, over and over, 100 times.... it was so unbelievable to me that after like 30 or 40 I still had not gotten 1, not even from several Paragons, that I forced myself to believe that the "next one" would have had it....
And I got to 100 when I then "finally" realized how crazy and futile was my waste of time in doing that and I quit.
That is a chunk of my life time that I wasted in doing that which will never come back... and I did not even have fun in doing that, being it so repetitive and tedious....
I am really wondering on whether a player's idea of what "fun" is can differ so much from that of a developer's....
Oh well....
Maybe you need to move to a more active shard.
I wasn't in Exodus dungeon though, I was at the tiny controller spawn in the ruins of Blackthorn's old keep.
I had no problem getting 20 Sage. Or doing the quests on low skill melee toons.
So for the past couple days I've been refreshing the UO site every hour to see when the Treasures Of event would be active as a result
It's all about the RNG, I said the same thing at the beginning....running around the dungeon, I got LOTS of exodus keys! NO Sage...so try going to the ruins and test your luck there!