EC - Vendor Search Splintering Weapon

dvviddvvid Posts: 458
Selecting Splintering Weapon on the vendor search window in the enchanted client doesn’t give you an input box as it did before:

Comments

  • MiskMisk Posts: 61Dev
    dvvid said:
    Selecting Splintering Weapon on the vendor search window in the enchanted client doesn’t give you an input box as it did before:

    I have confirmed this issue and have submitted a problem report into the system.
  • dvviddvvid Posts: 458
    Curious when this fix will happen.
  • SethSeth Posts: 1,364
    Yeah let hope they can fix this, which could be just the UI... hmm. Wonder if any Lua experts here can advise.

    At least it still works without entering the numbers.If you are looking for the good ones, then just sort the prices high to low and choose no antique and brittle.

    If u are looking for under priced splintering... then sort price low to high.. :D
    We love bugs....
  • YoshiYoshi Posts: 627
    "it is fixed in pincos so it is possible to be fixed player end"

    Posts on this account have been pre filtered from personal comment or opinion in an effort to suppress conservative views in order to protect the reader.
  • Arroth_ThaielArroth_Thaiel Posts: 743
    edited April 11
    The 15th index in the VendorSearch.HitSpellButtons table is missing the "textboxId" element.

    To correct:

    Program Files (x86) > Electronic Arts > Ultima Online Enhanced > UserInterface > Default > Source > VendorSearch.lua

    --
    VendorSearch.HitSpellButtons = {

    The following entry:
    [15] = { buttonId = VendorSearch.TotalCriteria + HitSpellOffset + 15, buttonText = "splintering weapon", tid = 1154670};
    Should be replaced with:
    [15] = { buttonId = VendorSearch.TotalCriteria + HitSpellOffset + 15, buttonText = "splintering weapon", tid = 1154670, textboxId = 52};
    --

    The dashes that are displaying in the above code are all actually equals signs, not dashes. They must be equals signs in the lua code.

    Remember to add the corrected VendorSearch.lua to your custom mod.
    -Arroth
  • SethSeth Posts: 1,364
    Thanks, its fixed!


    Now I have modified 3 files in total.
    We love bugs....
  • dvviddvvid Posts: 458
    Hell yeah !
  • SethSeth Posts: 1,364
    There is a new vendor search interface:

    We love bugs....
  • SethSeth Posts: 1,364
    Sorry, I was adding another line into the vendor lua file and the VS interface became the same as CC VS interface, probably due to an error. But like the CC interface, it does not have the missing box for splintering.
    We love bugs....
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