pets won't deal area damage during invasions
in Bugs
pets with area damage abilities (holy light, whirlwind, thunderstorm etc.) will use these during city invasions but they won't do damage to adjacent monsters.They will lose mana, the client will make the sound of the area spell/ability but no damage is dealt.
When players use whirlwind or thunderstorm it works as intended.
expected result: pets should deal damage to more than the primary target when using mana to perform area damage spells/abilities just like players do.
When players use whirlwind or thunderstorm it works as intended.
expected result: pets should deal damage to more than the primary target when using mana to perform area damage spells/abilities just like players do.
Comments
but na, instead they working on the next halloween deco items.....
What does me fighting people have to do with being nice or any moral code whatsoever as long as I play within the rules the game offers?
If the possibility of being attacked is such a big problem for you, why play on Siege Perilous in the first place?
This event taking part in guardzone is against everything Siege stands for.
Siege is the "hard shard" because anyone can be attacked anywhere at any time and this is exactly what makes this shard great: you have to take risks in order to achieve something.
I am pointing out a broken game mechanic (pets not dealing area dmg while spending the mana for it). Let's stay on topic and get this problem resolved.
of course people can bring chiv pets. They just have to be cautious like anyone else dealing area damage. If you see a red within 2 tiles of your pet tell it to stop. Problem solved. Just like someone with a hit area weapon will stop hitting as to not attack reds or people who like to use thunderstorm or essence of wind.