ATTENTION: Developers - Make PvP Great Again (Post yours below!)

TailTail Posts: 37
edited April 12 in PvP / VvV
#1. The power scroll system was very successful when it came out. It provided Guilds natural PvP with rewards that made it worth doing. By now we could have expected at least for power scrolls to go up to 125. By adding 125 power scrolls this would rejuvenate the PvP scene while adding tons of content for its players. (Maybe 125's are x2 as hard to get as 120's) Also make the 125's Shard Bound. (All Scrolls)

#2. There are Spells that need Developers attention:
Strangle - (This spell is now worthless, once the bread and Butter of Necro)
Cunning - (Who has ever cast this spell?) New spell perhaps
Fire Field - No one uses this because the damage is so low. Maybe a small boot.
Strength - No one ever uses this.
Agility - No one ever uses this.

What should they do to make PVP GREAT again?

Comments

  • Lord_FrodoLord_Frodo Posts: 272
    Make PvP shop gear only, let it go back to true PvP.
  • ezikelezikel Posts: 76
    #1 a 125 caps for skill is not going to change anythings .but your right the spawn boss need to drop something better that we ave to fight for ,new arties or somethings that are just dropping in fel

    #2 so true but not just in pvp alot a spell are useless and maybe add some need to balance magic school.
    -for magery you can add Mind Blast  in your list
    -mysticism is good
    -spirit speak need a buff for the heal ,its too slow and barely heal nothing
    -necromacy .poison spike need to hit ways more harder ,same for strangle
    -ninjitsu ,backstab,ki attack and suprise attack are useless for now
    -bushido only evasion and confidence are usefull

    they need to rework or balance the weapons special.its not normal that a wooden weapons is the best in game .alot of weapons we dont see anymore in game.


  • Lord_FrodoLord_Frodo Posts: 272
    No need for any of that if you use vendor gear.
  • UrgeUrge Posts: 598
    ezikel said:
    #1 a 125 caps for skill is not going to change anythings .but your right the spawn boss need to drop something better that we ave to fight for ,new arties or somethings that are just dropping in fel

    -spirit speak need a buff for the heal ,its too slow and barely heal nothing

    For the cast time, spirit speak shouldn't be interrupted. More damage spells should be added to necro and ninja.

    Thumbs down on the 125 caps from me. Skills are high enough now. 
  • quickbladequickblade Posts: 128
    I think they need to revamp the harrower mostly , maybe they could add primevil and abyssal spawn drop a skull of a new color, and have the  harrower need those 2 new skulls or have the option to pop harry with those 2 extra skull for a super harry, with new drops etc
  • DJAdDJAd Posts: 285
    I think they need to revamp the harrower mostly , maybe they could add primevil and abyssal spawn drop a skull of a new color, and have the  harrower need those 2 new skulls or have the option to pop harry with those 2 extra skull for a super harry, with new drops etc
    https://forums.uo.com/discussion/1412/harrower-loot-is-bad
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