crafted Golems and gadgetry table Golems
Has anyone compared the two types of Golems -- maybe have them fight each other? The patch notes refer to the gadgetry table (GT) Golems as "advanced", but I'm not sure that means more powerful. In fairness the crafted ones should be more powerful. You have to work for them instead of just clicking a table.
I took my GT Golem for a short hunt. The only monsters that spawn in my house's vicinity are Crystal Elementals. I found one, and GTG took care of it easily. I didn't even see it take any damage. Of course the elemental was aggroed on me, so it may have just totally ignored the Golem.
My tinker tried to use Animal Lore on her new gadgetry table Golem, but at her level (20) it said she can only lore tamed animals. Can they (either type) be lored at all? (I don't have a tamer on this shard.)
Can one have a Golem bond with you? I tried to feed mine an ingot, but was informed it had no storage. But I stabled the Golem anyway in the hopes it will bond in a week. If it dies, can it be even be repaired? For a GT Golem, I can just get a new one every day, but crafted Golems take resources to build and it would be inconvenient to have to gather them each time a crafted Golem dies.
The reason I started researching this today was another thread suggested a non-fighting imbuer could use pets like golems to gain loyalty with the Gargoyle Queen. My Imbuer is not a tinker, so to get the most powerful GT Golem possible, should my tinker make it and transfer to the imbuer? It would be a 2-step transfer because the characters are on the same account. My hoped for goal will be for my Imbuer to take the Golem to Ter Mur and kill Toxic Sliths and other critters. How well should I expect the Golem to fair against them and even harder overland critters?
Rock (formerly Imperterritus VXt, Baja)
Comments
Let us know how it works, I am interested in this as well.
@Kyronix if you have 75 small blackrock to repair the golem in your bag, but not ingots, the repair eats the blackrock, and then fails becuase you don't have ingots.
that is a major low blow.
Someone on GL came to my rescue, but yeah. that one sucked. can we please work on that so it checks like a recipe does for all resources needed before makeing the repair attempt?