Diseased Bark not spawning in Malas Artisan Supply Chests
in Bugs
Has anyone else gotten Diseased Bark in an Artisan Supply Chest, on any landmass? If so, disregard this post.
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Having done some Malas Artisan Supply treasure chests I have multiples of 11 of the 12 peerless ingredients and plenty of dread horn heads. However, I have 0 Diseased Bark. This is odd since I have 15 or so of each of the minor ingredients and 4-10 of each of the other major ingredients. Even with the RNG, at least 1 Diseased Bark should have showed up by now.
However, I am finding Luminescent Fungi in place of a peerless ingredient. (i.e. gold chest should have 3 peerless ingredients, but instead has 1 taint, 1 scourge, 1 luminescent fungi). I also just happen to be collecting Luminescent Fungi at the same rate as the other major peerless ingredients (think I have 6 from Malas Artisan Supply Chests.)
Conclusion:
Luminescent Fungi appears to be spawning in place of Diseased Bark in Malas Artisan Supply chests.
I'm not expecting this to get fixed anytime soon, but thought I'd mention it at least.
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Having done some Malas Artisan Supply treasure chests I have multiples of 11 of the 12 peerless ingredients and plenty of dread horn heads. However, I have 0 Diseased Bark. This is odd since I have 15 or so of each of the minor ingredients and 4-10 of each of the other major ingredients. Even with the RNG, at least 1 Diseased Bark should have showed up by now.
However, I am finding Luminescent Fungi in place of a peerless ingredient. (i.e. gold chest should have 3 peerless ingredients, but instead has 1 taint, 1 scourge, 1 luminescent fungi). I also just happen to be collecting Luminescent Fungi at the same rate as the other major peerless ingredients (think I have 6 from Malas Artisan Supply Chests.)
Conclusion:
Luminescent Fungi appears to be spawning in place of Diseased Bark in Malas Artisan Supply chests.
I'm not expecting this to get fixed anytime soon, but thought I'd mention it at least.
-Arroth
Comments
Anyway, seems to me that Luminescent Fungi is indeed taking the place of Diseased Bark.
Obviously not a priority, but it'd be nice to see the system spawn all 12 Peerless Ingredients and not 11 Peerless Ingredients + 1 Lumberjacking Ingredient. Just for the sake of consistency. One more thing to add to the list.....
Or, maybe I'm misunderstanding the system and Dreadhorn head is spawning in place of Diseased Bark, with Luminescent Fungi spawning for some other reason?
I just keep thinking of Wilki wanting to give us Valentine's Day something and giving us bacon instead. I suspect that UO's code base is even more convoluted than we players think it is...
Edit: Honestly, I'm not even sure this is a bug. With so many of UO's themes broken up into bits and pieces in various systems, maybe this is the intended design???
Edit 2: Hey @Petra_Fyde, you do a lot of those chests in Exodus/Khaldun that give Peerless Ingredients right? Do you get Diseased Bark from them?
I have 200+ of blight, corruption, and mucilent. 100 of the ones with the taint graphic. Only 33 diseased bark. You need to do more to get the bark.
If those numbers are from fighting peerless, then they look about right for common, uncommon, and single mob ingredients.
The peerless ingredients come from stealing from the zealots, not the hidden boxes, yes I have had bark, but rarely. Mostly if you get a peerless ingredient it's blight, scourge, taint etc.
Boxes have imbuing essences, invis or parasitic potions or smoke bombs.
Most steals, of course, all you get is gems and gold. I've not done it much lately, Exodus keys not being needed.
Obviously, the t-map loot is not being distributed that way. The distribution is close to even, and in one case I have more of a unique than of an uncommon.
So, to me, it looks like the t-map drop system is separate from the boss drop system.
Which lead me to the question for Petra. I was thinking maybe Kyronix had re-used the drop system from dungeon boxes for t-maps and the bug had been pre-existing. As per her reply, that's obviously not the case.
I would agree with you on just doing more t-maps, except for one thing: when Luminescent Fungi spawns, it spawns in place of a Peerless Ingredient. I'm still going to do a bunch more Malas Artisan Supply , I just don't think any Diseased Bark will ever appear!
Also, I should reiterate that to me this is minor. I just noticed and thought I'd post the discrepancy.
I finished up another run of 100 Malas Artisan Supply Maps. Still have not seen 1 Diseased Bark.
Here is a pic of the distribution of Peerless Ingredients from Malas Artisan Supply maps I have collected so far. (Missing 30 Scourge, 30 Putrefaction, and 3 Eye of Travesty - from making 3 Spell Woven Britches.)
Again, this is not a big deal, just pointing this out to add it to the backlog of stuff to fix.