IDOC Changes - unarmed barrell combat discussion
Unarmed damage is the only damage that will break barrels.
Ok so at Felucca IDOCS where there is PVP, basically the only template worth running is a mage with wrestling. They'll be able to both cast spells on players while they're swinging at barrels and also being able to dodge because they have wrestling. Any template with a weapon skill will have to put the weapon away leaving themselves completely vulnerable to undodgeable attacks. Please consider all scenarios with this change.
That's really the only thing I consider unbalanced with these changes.
I would make it so ANY form of damage do 1 damage each hit to the barrel, can't be poisoned or strangled or any other form of damage over time, must to be direct damage.
OFF-TOPIC EDIT: I like the idea of the minister barking whereabouts of the IDOCs. More people can get involved which also means less items being destroyed and I think it's a cool change. Thanks.
Ok so at Felucca IDOCS where there is PVP, basically the only template worth running is a mage with wrestling. They'll be able to both cast spells on players while they're swinging at barrels and also being able to dodge because they have wrestling. Any template with a weapon skill will have to put the weapon away leaving themselves completely vulnerable to undodgeable attacks. Please consider all scenarios with this change.
That's really the only thing I consider unbalanced with these changes.
I would make it so ANY form of damage do 1 damage each hit to the barrel, can't be poisoned or strangled or any other form of damage over time, must to be direct damage.
OFF-TOPIC EDIT: I like the idea of the minister barking whereabouts of the IDOCs. More people can get involved which also means less items being destroyed and I think it's a cool change. Thanks.
"everything looks stupid" UO feedback 2024
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Thank you.