Animal Lore Gump Blocking Skill Timer
@Kyronix @Bleak
Currently in the CC (not sure about EC) having an animal lore gump open blocks using other skills. I know it did not used to be this way as I was able to lore multiple pets/tamables and compare stats/skills side by side. It also block other skills which means you have to close the gump for things like hiding or taming. Would you all please consider putting it back like it used to be in the upcoming bugs publish.
Currently in the CC (not sure about EC) having an animal lore gump open blocks using other skills. I know it did not used to be this way as I was able to lore multiple pets/tamables and compare stats/skills side by side. It also block other skills which means you have to close the gump for things like hiding or taming. Would you all please consider putting it back like it used to be in the upcoming bugs publish.
Comments
Pets sold...
You can leave the lore open and hide if you are in Luna. Or lore multiple pets one at a time by Luna Stable without closing the gump.
I do not recall having multiple lore screens open at the same time.
Multiple lore screens would be nice. I doubt it would work since they take up most of the screen in EC.
Best I can tell having an animal lore gump up in CC blocks the skill timer all together.
I am positive it did not used to be this way prior to the taming publish last year.
It did start with Pub 97. And You can not leave the lore gump open and lore another pet or use another skill in Yamitsu Mines. (sp)
So please check in that area Devs.