Armor Refinements : Does anyone know why they are only for non-medable Armor ?
As the Title says, does anyone know why Armor Refinements have been made only for non-medable Armor ?
What would be wrong with Armor Refinements be available also for medable Armor ?
What would be wrong with Armor Refinements be available also for medable Armor ?
Comments
Have you used refinements before? 3/4 or more of UO players have no idea what it is for other than to toss in the trash for points.
The Devs should stop what they are doing and make cloth and leather refinements!
That publish also included a weapon revamp that normalized weapons based on their speed and handedness.
If you stood back and looked at publish 81 as a whole, it definitely seemed to be aimed at melee characters. And since melee characters tend to wear nonmeddable armor, it makes a lot of sense that the armor revamp (including armor refinements) focused primarily on nonmeddable armor.
That is the pro and con to a warrior using refinements.
A mage does not use dci if they do not have parry. So adding resistance and decreasing dci would have no disadvantage to a mage.
The devs planned ahead.
Unfortunately there are a lot of players that do not have parry but they think they need dci on there build.
What do you mean when you say "it's a bit of a gamble and only makes sense in very specific settings." ?
Most mages on prodo shards do not melee their targets. So they do not put melee skills on their mage.
As for a mage getting more resist. I can't think of a equitable. Trade off stat.
Armor Refinements : Does anyone know why they are only for non-medable Armor ?
Simple answer is because UO wanted it that way and unless you can come up with a detailed reason as to why they need to change it.That is an explaination, an unusual and strange one, to my opinion, but still, could be a possible line of thinking that could have been used back at the time when Refinements were created....
It would be interesting, though, to actually know what was the actual reason and line of thinking which made the Developers release Refinements only for non-medable Armor...