One Step Further
Now that cheques are done away with and we have the balance of our banks available to all our characters on that shard. Would it be a good idea going that little further and having that balance available to all chars on all shards?
Flame away....
Flame away....
Comments
Within the same shard, it is different. Your characters can work together, one guy mining and logging while another crafts. Between shards is entirely different. The "other world" guys cannot be part of your team, nor should they be able to.
My example-
If you buy 2000 credits on the store, that balance is available to any char on any shard, why not the same for in-game gold?
Like it or not, UOs economy is pretty much global now, and it would be nice if gold was too. id be more likely to buy things and play on other shards if i had easy access to gold there.
If this were any other game, basically if we didnt have housing, many shards would have been merged by now and we'd most likely be down to 5 or so shards total. but thats not possible because of the housing situation. Short of shard mergers, id support anything to make the UO economy more fluid when it comes to different shards.
-Account wide gold all shards
-free or low cost transfers (with some way to keep the vet ones "special") maybe limit non-vet ones to 2 week cooldown, or limit of 25 items. but something to give all players easy access to some type of transfer to at least facilitate items sales.
-scaling vendor fees would be nice (percentage vrs average server population, but im sure this is impossible)
Make the gold available across all shards, that's fewer tokens being purchased, and less money for the game.
Never be afraid to challenge the status quo
i can see how those who cross shard constantly with the market would like to have a single gold bank for all their toons across all shards (servers), but that would just break the economy.
items on one shard do not cost the same as items on another shard - the prices for some things on Pac just won't fly on Atlantic, and vice versa. The game's economy is not just made of all the rares and such you guys throw billions at. Actually, some items are priced a wee bit higher than Atl just to keep the stuff from being cross sharded away. Of course, this could cause inflation if the cross-sharders _really_ must take all of whatever from say, Napa. They will have to jack their prices up to compensate. And then again, the wee people on the other shards will jack up prices again in an attempt to keep items on the home shard. Rinse, repeat.
That is why I hate the cross shard market. Is causes inflation and the new/returning ppl will look at prices and have a heart attack. Starting gold at 1mil?! Barely enough to get some skimpy, chainmail bikini if you ask me.
(being facetious - the "chicks in chaimail" thing is so over done)
About the only changes I can see happening with the gold system itself would be to
1. auto loot gold straight to bank (same as almost any other game now & what most new gamers are used to)
2. Major gold/plat sinks for the gold hoarders
kirthag.blogspot.com
It is pretty easy to find someone that will give you gold on a shard for gold in Atlantic or vise versa.
Let's get basic shard travel mobility to everyone, than we can talk about those ideas. But as it is now, it will only divide the community further..