CHARYBDIS and Fishermen Templates ?
As we know, it is necessary to be a Fisherman in order to "fish up" Charybdis ....
My question is, to those Fishermen already experienced at fighting Charybdis, KEEPING their Fishing skill points on their Template and not Soulstoning them off for some other Skill after having fished up Charybdis.
I HATE Soulstoning skills in the middle of a fight, it is sooooo unreal and sounds a lot like cheating to me....
I wished that the Developers gave BONUSES to players who kepts their Fishing, Remove Trap, Lockpicking etc. etc. skills on their Template THROUGHOUT the fight and, thus, being at a disadvantage, obviously, as compared to those other players who, instead, Soulstone their "now no longer usefull skills" with other skills more usefull for fighting....
@Kyronix , @Bleak , how about you do something to stop this Soulstoning habit in the middle of a fight ? As with Charybdis, since you are working on it right now, how about you give a "Bonus" for those Fishermen with Fishing in their Template in doing damage to Charybdis ?
Like, for example, have the fishing skill work on Charybdis as an automatic Hit Chance Increase/Spell Damage Increase since the Fisherman KNOWS better Charybdis and knows "where" to hit it with a Weapon or a Spell ?
Or, have the Fishing Skill work on Charybdis with Hit Lower Attack or Hit Lower Defense?
Or, perhaps, even have the Fishing Skill work as a special "Charybdis Slayer" bonus which would come as handy since I understand there does not exist a Slayer for Charybdis ?
Of course, such a "Fishing Bonus" against Charybdis should then be commensurate to how many Fishing point the character has "invested" in Fishing....
You get the idea..... give a bonus to those Fishermen KEEPING their Fishing Skill on their Template and be able to use that Fishing skill to have better results in fighting Charybdis.....
Anyways, is there any Fisherman who KEEPS his/her Fishing skill who could give a hint or two about what a best Template would be (and gear) for then being able to fight Charybdis ?
Thanks.
Comments
https://uo.com/wiki/ultima-online-wiki/combat/pvm-player-versus-monster/corgul-the-soulbinder/
http://www.uoguide.com/Corgul_the_Soulbinder
There is one that needs fishing, do some research please. I hope the devs do not listen to you.
For the one that requires fishing, you find him and recall away and come back on your fighter. Since you don't aggro it you can come back in seconds.
These players do not exist nor are they perhaps in a good number ?
Really ?
I think these problems DO EXIST like there are players who have 2 suits, a Luck suit they use to trigger the better items spawn effect AND a fighting suit to get the kill and then swap the 2 "on the fly" for best results....
I think that these are "tricks" or, personally, even consider them as cheating.
I think that these "swaps" or "soulstonings" should not happen and the only way to make it so, that I can think of, is to give "bonuses", also for fighting, for those skills, suits etc. which are replaced when fighting time comes because, as of now, they result in being underwhelming in their fighting performances....
Please make the Grizzled Mare a 5 slot mount, it's incredibly rare and deserves it. Some of us have been waiting a long time for this simple addition.
Go kill shit like we all are doing.
That it "can" be done, WITHOUT swapping character to a fighting one OR Soulstone skills to other skills more helpfull in fighting, DOES NOT MEAN, at least as I see it, that those players who do not swap their characters to another more "fit" for fighting or Soulstone Skills for other skills more helpfull in fighting, are not at a gross disadvantage as compared to those players who resort using these "tricks"....
THIS, is my point.
Can it be done without swapping characters or Soulstoning skills ?
Sometimes yes, in some other cases and with some other Bosses no.
Regardless, though, my point is that those players who do NOT resort to using these tricks, STILL find themselves at a gross disadvantage when the fighting comes as compared to those other players who, instead, swap their character to one more "fit" for fighting or Soulstone skills for other skills more helpfull in fighting.
And I happen to think that, for balancing reasons, this disadvantage should not exist.
If a Fisherman is supposed to "fish up" Charybdis or Osiredon the Scalis Enforcer, why should then such a Fisherman have to be at a disadvantage as compared to some other player who, "after" having fished them up, recalls away to swap a Fighter for the fight OR Soulstones the Fishing skill for another skill more helpfull in the fight ?
I happen to think that the Design should, instead, NOT put the Fishermen at a gross disadvantage for wanting to stay with the fight WITH the Fishing skill.....
It is a Balancing issue, to my opinion.
And the same could be said for other in-game activities like Treasure Hunting etc. as well as, with swapping suits in between Luck and Fighting suite "at the right moment"....
All of these, look to me as "tricks", ways of cheating and should not exist OR, at least, players not wanting to use them should not be at such a gross disadvantage for not wanting to use such "tricks".
There is already a two minute cool down before you can use a soul stone or log out and log back in with a different toon if you've been done any fighting. You need to be quick on the recall to avoid those two minutes.
May we have an "Easy Button" so every time we get in a fight we just push it and all our foes dies and all the loot is put in a "Loot Bag" that has zero # of items and zero weight and auto teleport us to our house so we may go through the bag at our leisure, this also includes all Fel Bosses with max 120 powers scrolls. I forgot I want this on a char that has zero skills so I don't have to worry about training.
However, back in publish 28 (before High Seas) this was added:
https://uo.com/wiki/ultima-online-wiki/technical/previous-publishes/2005-2/publish-28-12th-january/
Perhaps if that same bonus was applied to Scalis, when summoned by a legendary fisherman, and maybe a similar bonus for a legendary fisherman who fishes up Charybdis? it may be seen as 'fair'?