A couple gripes about DOOM gauntlet
@kyronix - i've been running the gauntlet quite frequently lately, and for the most part i enjoy it. it's a fun challenge to do it right without collecting many/any death robes, and the chance at an artifact is a nice dangling carrot. I do have a couple complaints though:
- First, multiple bosses spawning when i'm down there solo. Guessing that this is from timed script thieves doing their hourly check-in / logoff for stealable artifacts. Maybe make it so multiple characters have to be aggroed on a boss to spawn a second, third, forth, etc? Anyway, this wouldnt be SO bad if it werent for the next bullet point.
- The dreaded leash. This thing grinds my gears. I'll be whacking on a DF with 10 other mobs around me a mere 8 tiles from the pentagram, then *poof*, DF is back in the center and im taking hits and have to frantically retarget something to maybe leech enough to save myself. Even more annoying when i have to fish the DF back out from a group of 2-3 of them, even though there's nobody else to be found in the area. Again, not that huge a deal, just annoying, even moreso combined with the above point.
- The fleshrenderers sometimes continuing to attack while they're invincible. The fiction here is that they're burrowed underground while yellow and thus unable to attack / be attacked until they pop up with the mandible surprise, no? It's a neat idea and I don't have an issue with the behavior, but if thats the case, how come sometimes they go mobile and continue to attack? This seems to happen mostly when poison damage procs, but not 100% sure.
Nothing really terrible here, just a few mechanics i feel could use some fine tuning.
- First, multiple bosses spawning when i'm down there solo. Guessing that this is from timed script thieves doing their hourly check-in / logoff for stealable artifacts. Maybe make it so multiple characters have to be aggroed on a boss to spawn a second, third, forth, etc? Anyway, this wouldnt be SO bad if it werent for the next bullet point.
- The dreaded leash. This thing grinds my gears. I'll be whacking on a DF with 10 other mobs around me a mere 8 tiles from the pentagram, then *poof*, DF is back in the center and im taking hits and have to frantically retarget something to maybe leech enough to save myself. Even more annoying when i have to fish the DF back out from a group of 2-3 of them, even though there's nobody else to be found in the area. Again, not that huge a deal, just annoying, even moreso combined with the above point.
- The fleshrenderers sometimes continuing to attack while they're invincible. The fiction here is that they're burrowed underground while yellow and thus unable to attack / be attacked until they pop up with the mandible surprise, no? It's a neat idea and I don't have an issue with the behavior, but if thats the case, how come sometimes they go mobile and continue to attack? This seems to happen mostly when poison damage procs, but not 100% sure.
Nothing really terrible here, just a few mechanics i feel could use some fine tuning.
Comments
1: Multiple bosses = more drop chances :> Most sampire templates should be able to take 2-3-4 bosses at once in most rooms.
2: The trick to the leash is to stand in the middle of the room so it never bounces, again if multiple dark fathers spawn, you should be able to tank them with whirlwind and kill both at the same time.
3: This room can suck. Try using a weapon that can apply "blood drinker" with an armor ignore or heavy cold hitting weapon. They turn invul approx every 3 swings. Hit them hard twice and then apply blood drinker as your 3rd attack every time. You will leach life from them while they are invulnerable.
My sampire can solo the gauntlet in about 15 minutes or so, let me know if you need help/advice/want me to go with you
PS; ALWAYS carry enchanted apples and watch for blood oath. This will ruin your day and almost all of the bosses have necromancy.
I hope the answer is not "make a sampire".
120 sword tact anat bushido
100 necro parry
40 resist spells +30 from jewels
I keep healing chiv and archery on stones and swap for things like blackthorns, Scalis, shadowguard, em events etc based on what I need