What are your top 10 favorite artifacts?
What are your favorite top 10 favorite artifacts? "Favorite" is pretty subjective. Some of you may go for functionality, some of you may go for form, some may go for both. That's ok! Just make a note why you choose them. If you want to get even more detailed and make a list by character template - go for that too! Only looking for the pre-generated artifacts, nothing randomly generated! Can be armor, weapons, or jewelry, or clothing for that matter!
Also - don't need to know that most artifacts "suck" and are "useless" This is something we are certainly aware of and not what I'm looking for in this thread.
Also - don't need to know that most artifacts "suck" and are "useless" This is something we are certainly aware of and not what I'm looking for in this thread.
Comments
Clockwork legs - handy overcapped mod imbueable and enhances.
Cuffs of archmage - way too good to not use
Beastial set - fun gimmick and can be modified
Mace and shield glasses - same deal as cuffs way too good comparatively to not use.
Leurocians mempo - makes crafting luck leather suits easier with its higher resists.
Halo - not that I per say like it, it's just overpowered so always ends up in suits.
Despicable quiver - just good
Mask of Khal - looks amazing
Epiphany set - dragon armor is awesome, has an ability basically no one understands. Sadly can't be enhanced and terrible resists.
Glenda - mace is king
I love items with odd quirks, cryptic mechanics, niche things and i can modify. Sadly I either have to just use new boosted stuff or suffer for my life choices. Also damn you for taking necro away from the cuffs.
Staff of the Magi
Staff of Pyros
Ring of the Vile
Hephaestus
Aegis (should have FC1)
Sign of Order
Burglar's Bandana
Shadow Dancer Leggings
Captain Quacklebush's Cutlass
Ironwood Composite Bow
Blade of Insanity
Brightblade
Pendant of the Magi
Small Soul Forge
Ring of the Soulbinder
Rune Beetle Carapace
Kasa of the Raj-in
Tome of Lost Knowledge
I know it's not an artifact but who didn't want Vine Cord Sandles?
Cuffs of the Archmage
Minax sandals
Cameo's
Crimson cincture
Ornament of the magician
Conjurer;s Garb (with/without luck)
Despicable Quiver/ Unforgiven Veil
Anon Boots / Shanty Water's (good to have choices in building)
Bleue Luck jewel set
I am all about functionality, if I cant use the items then they are worthless in my opinion. I don't do deco or collection of things. These are best of todays Items that are usable in Suits, everything else is built on random legendary gear. I only use the Orny on shards I don't have resources for suits, its a good cheap piece for mageplay.
Tangle is great, as are the various pieces of footwear. crimson cincture and ozy's obi are great.
despicable quiver is nice, even as a non-archer
spectors lenses and cuffs of the archmage are great, though again i'd prefer the option to convert the cuffs to leather sleeves for style purposes.
for readily available stuff, protector of the battle mage and kelp leggings are nice *and* inexpensive.
Kirthag - Paladin (most fixed kit of all my characters, almost never changes)
Everything above is blessed, either as normal or with Personal Bless Deeds.
I want that first aid belt, not sure if that is an actual artifact, but it is highly desirable.
I am also on the hunt for the Crimson Cincture - I refuse to buy one. I won't wear anything on my main toon unless it is won.
My jewelry is typically crafted - but I swap them out so much for various things (luck mostly). I haven't settled on anything of preference from the artifacts I've gathered.
(Unnamed) - Pure Mage (template pretty much set)
The Black - Tamer (still tweaking this template - might make her my new T-Hunter, so arties may change)
kirthag.blogspot.com
Below are the artifacts I value (or would value if I had one) and why:
Artifact Trade-Ins:
Artifact Drops:
- Shadow Dancer Leggings - +20 stealth, +20 stealing, and okay resists (17/4/3/18/18). These were nice for my faction thief/trap remover.
- Burglar's Bandana - +10 Stealth / +10 Stealing / +10 Snooping, dex 5, and mediocre (i.e., not the absolute worst) resists 10/5/7/10/10. These were nice for my faction thief/trap remover.
- 10th Anniversary Sculpture - Who doesn't want a luck boost? My problem is remembering to use it and that the luck boost lasts 24 hours. Would prefer it to be usable once per day and the use resets at server up.
- Alchemist's Bauble - +10 Magery, 30% Enhance Potions, 20% LRC, 10% Poison Resist. Not so unusual when imbuing came out, but I used to be pretty tickled if I got this as a drop in Ilshenar to use on a newbie mage character.
- Pads of the Cu Sidhe - Most of my tamers are human, so I like to have these, even though I don't really use cu sidhes to hunt with very often. This is the artifact I'd least want to lose because it is so essentially unique. I don't like using elves for characters that have to carry loot because they have such low strength and this solves that problem very well.
- Robe of the Eclipse / Robe of the Equinox - Nice for the luck. Wish they weren't such a drab design.
- Minax's Sandals - 150 Luck, 5% LMC, 10% LRC, -3 Random Resist. Nice properties for probably any character.
- Anon's Spellbook - Random slayer, 8 Intelligence, 15% SDI, 10% LMC, 10% LRC - Nice for a mage.
- Hawkwind's Robe - 2 MR, 5% SDI, 10% LMC, 10% LRC - Nice for a mage.
- Protector of the Battle Mage - 3% Casting Focus, 2 MR, 5% SDI, 8% LMC, 10% LRC, 10/16/10/8/8 resists. Nice properties for a mage, has LRC and okay resists.
- Venom - 2 FC, 1 FCR, 10% SDI, 20% poison resist. Nice combo for a mage with no penalties or wasted properties.
- Lavaliere - 20% kinetic eater, 10% DCI, 10% LMC, 20% LRC, 15% physical resist. Nice piece for a mage.
- Tangle - 10% Intelligence, 2 MR, 5% DCI - Nice for a mage without taking up an armor slot.
Craftable Artifacts:- Scrapper's Compendium - FC 1, FCR 1, 25% SDI, 10% LMC - Very helpful for a mage. Hoping it is easier to get the ingredients to craft these now if you don't get many opportunities to do peerless hunts.
- Pendant of the Magi - 10 Intelligence, 3 Mana Regen, 5% SDI, 10% LMC, 30% LRC - Very helpful for a mage if you can afford to give up the resists.
Treasure Chest Loot:Minax sandals
Cameo
Crimson cincture
Despicable Quiver/Cloak of Light
ICQ# 478 633 659
Lt Sash
Slither
Royal guard investigator Cloak
Tangle
compassion's eye
cloak of death
Enchanted Kelp Woven Leggings
Bracers of alchemical devastation
Jumu's Sacred Hide
Dardens armor (when I don't have the above armor for my chars who need LRC)
when I joined my guild, they helped me out with putting together a suit..,
they told me what I needed and I went out and got the stuff needed...
and the above items are what I used in that suit (except the hide), until one of the pieces got destroyed at an EM event... and then I switched out pieces and use Dardens armor now (helps that I have a high SDI spellbook too)
Hawkwinds robe
Dr Spectors Lens because I do not need the FC from Halo since I use protection,
Cuffs of the Archmage
Kelp woven legs
Those are for SDI
Wear Tangle for the Intel bonus.
We are missing good magic user items for: Gloves, Chest and Gorget An new shield would be nice. I prefer MR over FC.
Also some footwear for a mage would be nice.
My Dexxers use:
Hunters headress for an archer. For 20 archery and it looks totally hideous dyed in the 2 tone BOD dyes.
Prismatic lens over Mace and shield for the HLD and DI. They look cool.
All wear Ozymandias Obi, Britches of warding, and gloves of feudal grip.
Dexxers are missing good Gorget, Sleeves, Chest.
Jumus hide can be used for a stat or 2 on many templates.
The orbs are good for many templates, also cameos for specific slayers.
The + dex boots are good.
Shadow Dancer's Leggings: +40 to Skills. Seriously. Also leather, so appropriate for Stealth. Plus it looks good on my female thief. What? Don't look at me like that.
Headhunter's Headdress: Because it looks freaking awesome in the EC. You're wearing a deer....on your head. Also +20 to Archery.
Midnight Bracers: +20 to Necro and they are Bone Armor. Nice thematic item.
Blackthorns Woodland Belt: Looks fantastic. Have it in Tangle variant. Would get a Crimson variant for my fighter if he was an Elf.
Virtue Armor Set: Excellent for training with the Self Repair. Plus it looks damn fine. I love how it "completes" the set and gives you a different graphic.
Hunters headress
Crimson
Luck jewels from cleanup - needs updating
Hat of magi
Ornament of magician
Luck mempo
Prismatic lenses
Slim's veil even though I've only seen 2.
Cuffs of the Arch Mage
Simply brilliant/cohesive all around
Jumu Sacred Hide
The sdi and fcr is great. Even the fire resist, poison eater. Damage increase helps when you carry a mage wep to kill that minor spawn that bothers you in one hit instead of two.
Lieut Sash replica
Looks great and has great caster mods.
Tangle
Has great caster mods.
Kelp Woven Legs
Looks great and has great caster mods.
Protector of the Battle Mage
Looks great and has great caster mods.
Invasion/Khaldun spellbooks
I don't have near a set, not even close, but the ones I have love em!
Epaullettes instead of robes of any kind, lest I forget! Which I did, thus edited.
1.Hawkwinds- it’s an easy way to pick up a few extra lrc/lmc on tight big stat increase suits(please change graphic lol)
(Where needed mage mostly)
2.Spell Focusing Sash- it’s great for building up and dumping burst damage.
(Most Mage builds)
3.Royal Investigator Cloak- the +20 stealth obviously
(Deathstriker)
4.Cuffs of the Archmage- +15 Magic Resist and +20 SDI like the fact it can be refined for resists and caps out sdi in PvP(also good for SDI PvM character)
5.Shanty Waders/Anon Boots- good for fitting in the last bit of hci or dci.
6.Capt John Hat- 20 skill and HCI make for useful suit building, a basic swordsman or a hybrid bokuto mage
7.Mark of the Travesty- the 20 skill helps build more versatile mages.
8.Cameos- for obvious reasons the slayer makes capping the damage modifiers much easier(used for sampires, and some pvp builds)
9. Jumus Sacred Hide - the damage inc and for is useful for hybrid mages as well as warriors.
10 Slither- used on many mage/dexxer temps in pvp for the hpi and dci.
Artifacts I wish I could use...
Legacy of the Dread Lord (such an awesome looking and sounding weapon)
Helm of Insight miss this ugly blue helmet on every dexxer
Arctic Death dealer.. I mean a glacial smackdown, who wouldn’t enjoy that?
honorable mentions
Scholars Halo
Daiymos Helm
Despicable Quiver
Helm of Swiftness
Armor of Fortune. I find this bulky human armor to be rather unattractive, but it hides well enough under a dress. I wish it could be converted to a female version. Combined with a Lucky Necklace and a blessed event spellbook, I can use my one Siege Bless on this artifact and have 400 luck, 50% LRC, and some other useful mods. This is enough for me to run my template without any lootable gear on Siege for average day to day activities. This renders my game play all about fun and reward, with very little in the way of risk.
Smuggler's Edge: I dunno why, but I just enjoy rifling through monster's pockets for pretty lanterns while I am stabbing them. I wish lanterns could be Siege Blessed.
Pendant of the Magi: The treasure hunting revamp is going to make this item easy enough to craft for me to consider it disposable for the occasions when I do wear gear.
Nice thread!
Give me the weekend, to make a proper response.
2-crimson ceinture For the 10hpi and 2 hp regen
3-Hawkwinds for the easy fit for complete a suit
4-Royal Investigator Cloak- the +20 stealth
5-Cuffs of the Archmage- +15 Magic Resist and +20 SDI
6-Cameos everything good on for a dexxer
7-Shanty Waders/Anon Boots- good for fitting in the last bit of hci or dci.
8-Capt John Hat- 20 skill and HCI
9-mask of khal ankur for the ep and 10hp
10-balakai spell chan 0 mage weapons and one handed
I’ve never even heard of quite a number of the artifacts being mentioned here. I’ll take one of each please.
Most of the artifacts I use on my characters were either purchased from player vendors or gifted to me. Way back when, and not for the lack of trying, I don’t think I’ve ever had a major artifact fall into my pack. Looking at the UO Guide I see some items I’ve found that fall under the Traditional Minor category.
So I guess favorites, in what I’m actually familiar with and using, would be:
Burglar’s Bandana
Cloak of Silence
Royal Guard Investigator Cloak
Shadow Dancer Leggings
Enchanted Kelp Woven Leggings
Runed Driftwood Bow
Hunter’s Headress
Dread Pirate Hat
Various Spellbooks (Conjurer’s Grimoire, Scrapper’s, etc.
Tangle
Crimson Cincture
Lucky Charm
Mana Phasing Orb
Mempo of Fortune (Although I hate the ugly face it gives you)
Enchantress Cameo
Various Quivers
I’m sure there are LOTS of artifacts out there that if I had them they’d become my favorites! But in general I guess, beyond looking to have 70 resists on suits, I’m looking for mana regen, rogue skill enhancements, and luck. Other than the Runed Driftwood Bows that my fisher / pirate hunter still uses, I don’t think I’ve ever used an artifact weapon. Imbued player made is better than anything I’ve ever found for loot.
Cloak of corruption
Evil orc helm
Bracelet of binding
Twilight lantern
Juka bow
Slayer Longbow
Spell focusing sash
The Ankh Pendant.
Yes, it seems useless, takes up a slot with no immediate bonuses, unless you know about the Virtues, the history of the Virtues, and the hidden bonus this innocuous item grants.
A serious role-playing piece, that does give a short-term regen bonus if you know what to do, the Ankh Pendant was used by various guilds I was associated with in the past... the color of the pendant you wore stipulated your alignment, and guild-rank, and which virtue you were dedicated to.
We loved it, and the memories of my my most active RP moments are associated with this 'useless' item. At one point, hoping people would return, I had amassed a collection of 4 chests full of just this one item in all of its varying colors (there is more than just gold or silver). Its been a long time since I did serious RP, where more than a handful of people would agree to a certain set of rules for engaging one another. I lost all those ankhs somewhere, but still have a small collection which, by the by, does NOT go in the jewelry storage container... Can this please be fixed?
kirthag.blogspot.com
Mark of Travesty with thief skills
Slither 10 hp and 10 dci on a tally is a great combo
Crimson Cincture goes great with a slither leaving only 5 more hpi for another slot.
Mace and shield glasses. Gives weapons more flexibility
Slims Shadow Veil- I saved my gold for 6 months a couple years ago and found one for sale on a safe. An imbueable neck piece with 1 FC is just awesome. It allows my 3k murder count to stay red while having having great weapon flexibility. I would hope this item stays extremely rare. It's the most expensive I have and my prize uo item. I'm not a rare guy but this is my crown jewel . I haven't really even pvped much the last few years but I still like building uber pvp suits for my toons.