My Skree went poof.

PawainPawain Posts: 8,974
I decided to do some Beacons so I gathered my crew and took out my Pirating Skree, checked his lore and went to the ship. Found a beacon 2 screens from where I was parked.  The skree was on the ship fighting the orcs.

Got some texts from customers so that toon died. Brought him back to life and somewhere along the line I had 0/5 pets. No skree near or no skree body.  He had never died so I doubt he did now.  He was only out of the stable for 20 mins at most.

I tried all the recovery methods.  He went poof.
Focus on what you can do, not what you can't.

Comments

  • King_GregKing_Greg Posts: 248
    Canon's must of blasted the poor thing to dust. 

    In All Seriousness though this is a major issue. The developers need to substitute the code where pets go wild with returning them back to the stables, and make the pet balls just work everywhere. 
  • PawainPawain Posts: 8,974
    Yes, I agree.  I think it is time for the pets going wild is removed.  They can refuse to take commands when below Rather Happy.

    I dont think my skree went wild.  I lored him before we left. I lore pets a lot.  He was only put for 20 min. Hopefully what happened will not be reproduced by others.
    Focus on what you can do, not what you can't.
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