The Harrower's tentacles can spawn outside the map, requiring a gamemaster to complete.
This is absolutely astoundingly ridiculous considering it's easily the top end permanent reward in the game. We went through the trouble going to the star room, going through the summon process, gating to Hythloth, fighting the first wave with a few losses but we were properly prepared.
Tentacle section pops, and one spawns outside the walkable map so it's unable to be completed. Check a wiki, find out this has been a known issue, page a GM, and wait. The issue of course is we -planned- this out ahead of time and did the attempt at roughly 2-230 AM EST, so no gm responded,
Eventually an hour+ after paging, some randoms started coming into the dungeon. No PVP ensued, because you won't actually -get- anything most times out of the Harrower fight as it destroys uninsured loot anyway. We left, they were probably more patient and got the benefit of our work.
The members of out team that kept their gm pages active eventually got a response 8 hours later.
"I'm sorry we couldn't get to you sooner. I assume this issue is no longer relevant. So I've closed the appeal. If there is still an issue, please page again.
Regards, GM.
Thank you for playing Ultima Online!
Ultima Online In-game Customer Support
Broadsword Online Games"
This issue is reasonably resolvable as well. The Harrower is already a "keyed" encounter. Have it have it's own custom map like Exodus/Shadowlords/ML Bosses and have the run to it still be the PVP pinata bait as the encounter is designed to be anyway.
I returned to the dungeon after waking up this morning, and saw a packhorse in the opening hallway, so I'm assuming got the benefit of the work and planning we put into the encounter.
This is the kind of frustrating thing that makes me want to cancel my account.
Corresponding feedback post by another guildmember:
https://forum.uo.com/discussion/402/a-disappointing-adventure?new=1
Tentacle section pops, and one spawns outside the walkable map so it's unable to be completed. Check a wiki, find out this has been a known issue, page a GM, and wait. The issue of course is we -planned- this out ahead of time and did the attempt at roughly 2-230 AM EST, so no gm responded,
Eventually an hour+ after paging, some randoms started coming into the dungeon. No PVP ensued, because you won't actually -get- anything most times out of the Harrower fight as it destroys uninsured loot anyway. We left, they were probably more patient and got the benefit of our work.
The members of out team that kept their gm pages active eventually got a response 8 hours later.
"I'm sorry we couldn't get to you sooner. I assume this issue is no longer relevant. So I've closed the appeal. If there is still an issue, please page again.
Regards, GM.
Thank you for playing Ultima Online!
Ultima Online In-game Customer Support
Broadsword Online Games"
This issue is reasonably resolvable as well. The Harrower is already a "keyed" encounter. Have it have it's own custom map like Exodus/Shadowlords/ML Bosses and have the run to it still be the PVP pinata bait as the encounter is designed to be anyway.
I returned to the dungeon after waking up this morning, and saw a packhorse in the opening hallway, so I'm assuming got the benefit of the work and planning we put into the encounter.
This is the kind of frustrating thing that makes me want to cancel my account.
Corresponding feedback post by another guildmember:
https://forum.uo.com/discussion/402/a-disappointing-adventure?new=1
Comments
At least now you know not to have the harrower stand in a location where the tentacles will spawn out of reach.
The terrain should never have been designed to allow it to spawn out of reach, or fixed years ago to prevent it from happening. Instead it's been allowed to continue for years, leaving players at the mercy of GMs why may or may not show up to help, because it's not been deemed important enough to have one of the major encounters in the game working without issue.
@Kyronix @Bleak @Mesanna
Any chance this will be one of the upcoming bug fixes? However it's fixed?
Bugs and Issues