Home
Archives
JP Archives
Game Guide
What is UO?
Getting Started
Client Download
Publish Notes
Returning Players
20th Anniversary Event Arc
Media
Screenshots
15th Anniversary
Time of Legends
Spring Contest 2016
Newsletter Archive
Community
Live Events
Event Calendar
Event Moderators
Player Event Coordinator
Fansites
Contact
Home
›
Customer Service
›
Bugs
Sign In
Howdy, Stranger!
It looks like you're new here. If you want to get involved, click one of these buttons!
Sign In with Account Center
Sign In
Categories
Recent Discussions
Activity
Categories
14.7K
All Categories
6.3K
General Discussions
235
New Legacy
16
New Legacy Bugs
234
PvP / VvV
162
Roleplay
438
Skills and Stats
227
Homes & Castles
610
Trade Forums
391
General Trade
219
Rares
4.3K
Shard Forums
337
Atlantic
223
Arirang
5
Asuka
286
Baja
66
Balhae
591
Catskills
256
Chesapeake
135
Drachenfels
152
Europa
39
Formosa
199
Great Lakes
7
Hokuto
3
Izumo
119
Lake Austin
461
Lake Superior
100
Legends
5
Mizuho
5
Mugen
106
Napa Valley
102
Oceania
345
Origin
174
Pacific
5
Sakura
296
Siege
285
Sonoma
5
Wakoku
13
Yamato
8
ClassicUO Web Client
2.3K
Customer Service
1.6K
Bugs
135
Dev Feed
177
Forum Feedback
338
Test Center
Torch falls out of backpack when you light it
Pawain
Posts:
10,064
March 2019
in
Bugs
An old bug. I used to light torches on Mobs body to make torch stand up on ground.
Noobs get confused when the they think the torch went poof.
Focus on what you can do, not what you can't.
Comments
Mervyn
Posts:
2,208
March 2019
edited March 2019
I think maybe the torch is supposed to extinguish when you put it in your backpack surely?
I was very surprised i was able to keep a lit torch in my bag, maybe that is the mechanic that is going wrong.
Think this candle issue is related:
https://forum.uo.com/discussion/2763/candle-issues
I tell you the truth, tis better to do 10 damage on the right target than 100 damage on the wrong target.
Breaking in the young since 2002
Gidge
Posts:
426
March 2019
Torch stays lit. falling out is the issue.
Marvyn Please read:
https://forum.uo.com/discussion/3289/thank-you-for-listening-about-cannons/p1
Gidge
Posts:
426
March 2019
Oh, and they fall out due to our hands being full.
Mervyn
Posts:
2,208
March 2019
edited March 2019
ok
I tell you the truth, tis better to do 10 damage on the right target than 100 damage on the wrong target.
Breaking in the young since 2002
Pawain
Posts:
10,064
March 2019
This should be changed. Every new person I give a torch to drops it on deck and asks for another or wonders why it says they need a fire source.
Focus on what you can do, not what you can't.
Ezekiel_Zane
Posts:
326
March 2019
This is a very old bug. Candles do the same thing.
Sign In
or
Register
to comment.
Comments
Think this candle issue is related:
https://forum.uo.com/discussion/2763/candle-issues
Marvyn Please read:
https://forum.uo.com/discussion/3289/thank-you-for-listening-about-cannons/p1