What if during a non-consensual PvP encounter the armor of the attacker(s) is nerfed to the base non-enhanced properties. Would that make PvP more interesting since the attackee can now, in theory, significantly hurt the attacker(s)? Risk versus reward.
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i turn up to a spawn when the champ is up. And start casting explode flamestrike, pretty sure the dude who was working the spawn would get irked if he suffered any kind of penalty for trying to get the first hit in to disturb my combo.
Also, most people have about 100 of each resist anyway so don’t even bother enhancing armour.
Also, define non consensual pvp. If you mean blues being attacked, people troll by playing on blue and casting walls etc to block players in and is aggressive even without flagging in combat. There is no non consensual pvp in uo, if blues didn’t want to be attacked they would either not goto fel or not leave the guardzone.
Their weapons would not be nerfed. So if you want to splinter and bleed my mage you would still be able to.
And @Mervyn being in Fel is not automatic consent to PvP. It is similar to a woman walking alone at night is not giving automatic consent to be assaulted.
Interesting because I do not get a warning before entering Fel through moon gates or recall rune stones, I do get a warning if I am entering an active VvV zone. Which is annoying since my keep is in a VvV zone.
On all 13 characters across 2 accounts? Where do I turn it back on then so I get the warning?
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Just tried it on a 14th character on a different shard who has never been to Fel. And I still did not get a warning when the character moongated to Fel.
I just got the warning just yesterday, when using the teleporter to go to my fel castle, on a char on the same account...
I swear it was under options.
EDIT: To turn on left click yourself and enable pvp warning. This works for player moongates.
To disable you need to find a house teleporter that goes to fel and when the gump asks, you click proceed and do not ask me again.