Home
Archives
JP Archives
Game Guide
What is UO?
Getting Started
Client Download
Publish Notes
Returning Players
20th Anniversary Event Arc
Media
Screenshots
15th Anniversary
Time of Legends
Spring Contest 2016
Newsletter Archive
Community
Live Events
Event Calendar
Event Moderators
Player Event Coordinator
Fansites
Contact
Home
›
Homes & Castles
Sign In
Howdy, Stranger!
It looks like you're new here. If you want to get involved, click one of these buttons!
Sign In with Account Center
Sign In
Categories
Recent Discussions
Activity
Categories
15.1K
All Categories
6.5K
General Discussions
291
New Legacy
37
New Legacy Bugs
237
PvP / VvV
164
Roleplay
441
Skills and Stats
230
Homes & Castles
613
Trade Forums
394
General Trade
219
Rares
4.4K
Shard Forums
343
Atlantic
225
Arirang
5
Asuka
286
Baja
68
Balhae
598
Catskills
258
Chesapeake
138
Drachenfels
152
Europa
39
Formosa
204
Great Lakes
7
Hokuto
3
Izumo
122
Lake Austin
471
Lake Superior
102
Legends
5
Mizuho
5
Mugen
110
Napa Valley
102
Oceania
348
Origin
177
Pacific
5
Sakura
301
Siege
287
Sonoma
5
Wakoku
13
Yamato
17
ClassicUO Web Client
2.3K
Customer Service
1.6K
Bugs
137
Dev Feed
178
Forum Feedback
340
Test Center
Bulletin Board
Gidge
Posts:
426
November 2018
edited November 2018
in
Homes & Castles
Does anyone know why it takes more than one lockdown to lock it down? It is like counting the messages or something?
Comments
Arron
Posts:
485
January 2019
I will have to check mine out. I was not aware this was happening. I locked mine down about a couple months ago and did not a message that it took more than one lockdown. It locked down as it normally does.
Gidge
Posts:
426
January 2019
edited January 2019
If you have one lockdown available and try to lock it down, it won't let you. I don't have one without messages to test. I'll have to make one.
Sign In
or
Register
to comment.
Comments