First aid belt

MervynMervyn Posts: 2,208
edited September 2018 in General Discussions
what is next in the ongoing erosion of death in the game?

Increased number of wandering healers
added wondering healers to map when you die on EC.
introduced item insurance so no loss of items
removed reagents by introducing 100 LRC
introduced bonded pets so no need to buy a new pet
reduced pet skill loss when pet dies
introduced pet auto log out so pet doesn’t die when you die
introduced pet summoning ball to retrieve your pet from dangerous location.
introduced autopet logout so no need to use pet summoning ball/charges to retrieve pet from dangerous location. 
introduced ethereal mounts so no mount required
reduced stat loss from 20 mins to 5 mins
introduced stat loss potion to clear stat loss
introduced powerscrolls to give people 120 skill so they succeed in resurrection 100% of the time
introduced sacrifice virtue to self res and get all your equip back and the other virtue to give whoever you’ve ressed full health.
introduced undertakers staff to get equip back 
introduced insta dress on EC
introduced clothing bless deeds so you don’t lose insurance on death
introduced blessed heal stone
introduced general chat so you don’t require spirit speak to communicate with anyone while dead.
introduced blessed quivers so you don’t lose arrows on death
introduced whole blessed 100% LRC suit
now introduced blessed bandages.


Can they do anything to make this game easier please? 




I tell you the truth, tis better to do 10 damage on the right target than 100 damage on the wrong target.

Breaking in the young since 2002


Comments

  • SkettSkett Posts: 1,388
    Yes 

    make it so crafting characters can have all skills on one character instead of 3 with at least 360 points left for defensive, traveling and kill mobs 
  • MervynMervyn Posts: 2,208
    Forgot to mention the introduction of town buff that remains after death. 
    I tell you the truth, tis better to do 10 damage on the right target than 100 damage on the wrong target.

    Breaking in the young since 2002


  • CookieCookie Posts: 1,258
    edited September 2018

    It's only fair though considering the following;

    Mages have 100% LRC.

    Archers have blessed quivers.

    Mages have blessed spellbooks.

    Considering the above, Warriors, and healing skill have been left behind for a long time. Healing skill should be promoted, to help pure Warriors compete with Sampires (Sampires don't even need Healing or use bandages).

    I personally don't mind things that help smooth out gameplay and make it more fun.

    For me, lines were crossed into too easymode with Trammel, Sampires, and EC. They were not just smoothing out gameplay - they dumbed the whole game down.


    And if it still bothers you, come to Siege, it is not blessed there.

    A few of your points raised do not exist on Siege.






  • BilboBilbo Posts: 2,834
    If you hate the game so much why don't you quit and give us all a break.  Here is an idea the next time your char dies just delete them until you have no more chars then you can just delete your account.  Hows that for realism.
  • XareXare Posts: 124
    Quit being so bitter and trolly Mervyn.
  • MariahMariah Posts: 2,975Moderator
    If you feel so strongly on this send an email to uo@broadsword.com. Rants on these boards merely promote incentive to troll.
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