Help on Template
TL:DR: 1. Need help with Imbuing Template. Never used it.
2. Any suggestions on 6th Character Template.
As most, I'm a returning player. However, nappa valley was my old shard and i'm making the switch to Atlantic.
Imbuing seems to be the skill I'm most curious about. Never used it before, so I'd like some input.
My Character Plan:
1st; Sampire
2nd: Mystic/Mage/Weaver
3rd: Mage/Tamer/Peace
4th: Crafter
5th: 2nd Crafter
Sampire:
120 Bushido
120 Parry
120 Swordsmanship
100 Tactics
100 Anatomy
100 Necromancy
60 Chivalry
120 Parry
120 Swordsmanship
100 Tactics
100 Anatomy
100 Necromancy
60 Chivalry
Mystic/Mage/Weaver
105 Eval Int
115 Spellweave
105 Magery
120 Myst
55 Resist Spells
110 Focus
110 Meditation
115 Spellweave
105 Magery
120 Myst
55 Resist Spells
110 Focus
110 Meditation
***Not 100% sure if the will be my final template***
Plan to use gear for Skill boosts.
Mage/Tamer/Peace
**obvious skills**
Crafter 1:
120 Blackmithing
120 Tailoring
120 Carpentry
120 Lumperjacking
100 Tinkering
100 Magery
Crafter 2: (gargoyle)
100 Arms Lore
100 Imbuing <----- I've read I might want to use Mysticism on here,
100 Bowcraft/Fletching
120 Magery
100 Eval Int
100 Med
40 Music (From Gear)
*** Change Eval to Focus, and Med to Mystic? *** I don't know need help here
6th Char: Any Suggestions? T-Hunter maybe?
NOTE: I don't plan on doing Character Transfer. Thanks for the help in advance.
Comments
- 120: Throwing, Tactics
- 120: Mysticism, Imbuing, Focus
- 120: Chivalry
You'd want Lower Mana Cost, Lower Reagent Cost, and Mana Regen on your outfit, because 120 Focus won't renew mana fast enough by itself. Gargoyles begin with 2 MR as a racial bonus, so that's something. There are 3 skills which would be best started at 50 skill (no accelerated gain quests in New Haven), but you can only do that with two. So out of Throwing, Mysticism, and Imbuing, I would start Imbuing and Mysticism at 50. In Ter Mur you can buy Throwing skill up to 40, and it can advance pretty quickly to 50 even without accelerated gain.Go to Heartwood with 30 skill, and pack animals full of boards and crafting tools. (refill as necessary)
Do (and repeat) "A Simple Bow" quest only until you hit minimum skill for crossbows.
Do (and repeat) "Ingenious Archery I" quest only until you hit the minimum skill for Heavy Crossbows
Do "Ingenious Archery II" quest only until you hit the minimum skill for Repeating Crossbows
Do Ingenious Archery III" quest only until you finish training at 100.
The only roadbumps in the process are having to click through the unwanted quests (and you can repeatedly click on the NPCs' bars, usually, to get the quests to change without having to manually reject the one currently offered), and dropping all the unwanted quest rewards (the junk gear, talismans, etc.). Just be sure you have the crafting gump set to mark each item as a quest item as you go, and only make the number of items required for the quest (so you don't have to manually re-mark everything).